setmodel(e, MDL_ONS_RAY);
setorigin(e, org);
e.angles = randomvec() * 360;
- e.move_movetype = MOVETYPE_NONE;
+ set_movetype(e, MOVETYPE_NONE);
e.alpha = 0;
e.scale = random() * 5 + 8;
e.move_time = time + 0.05;
setmodel(this, MDL_ONS_GEN);
setsize(this, GENERATOR_MIN, GENERATOR_MAX);
- this.move_movetype = MOVETYPE_NOCLIP;
+ set_movetype(this, MOVETYPE_NOCLIP);
this.solid = SOLID_BBOX;
- this.move_movetype = MOVETYPE_NOCLIP;
+ set_movetype(this, MOVETYPE_NOCLIP);
this.move_time = time;
this.drawmask = MASK_NORMAL;
this.alpha = 1;