]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/onslaught/sv_onslaught.qc
Merge branch 'master' into terencehill/vec2_optimizations
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / onslaught / sv_onslaught.qc
index f09e21fdbeeda068ddeea608219adfa84e13973e..223a81f7c4d4dfb6039a3ea6b2189b0df864dfd0 100644 (file)
@@ -143,8 +143,8 @@ void onslaught_updatelinks()
        {
                l.islinked = false;
                l.isshielded = true;
-               int i;
-               for(i = 0; i < 17; ++i) { l.isgenneighbor[i] = false; l.iscpneighbor[i] = false; }
+               l.aregensneighbor = 0;
+               l.arecpsneighbor = 0;
                LOG_DEBUG(etos(l), " (point) belongs to team ", ftos(l.team));
                l.sprite.SendFlags |= 16;
        }
@@ -188,9 +188,9 @@ void onslaught_updatelinks()
                                l.enemy.isshielded = false;
                        }
                        if(l.goalentity.classname == "onslaught_generator")
-                               l.enemy.isgenneighbor[l.goalentity.team] = true;
+                               l.enemy.aregensneighbor |= BIT(l.goalentity.team);
                        else
-                               l.enemy.iscpneighbor[l.goalentity.team] = true;
+                               l.enemy.arecpsneighbor |= BIT(l.goalentity.team);
                }
                if (l.enemy.islinked)
                {
@@ -200,9 +200,9 @@ void onslaught_updatelinks()
                                l.goalentity.isshielded = false;
                        }
                        if(l.enemy.classname == "onslaught_generator")
-                               l.goalentity.isgenneighbor[l.enemy.team] = true;
+                               l.goalentity.aregensneighbor |= BIT(l.enemy.team);
                        else
-                               l.goalentity.iscpneighbor[l.enemy.team] = true;
+                               l.goalentity.arecpsneighbor |= BIT(l.enemy.team);
                }
        }
        // now update the generators
@@ -328,8 +328,8 @@ void ons_DelayedLinkSetup(entity this)
 
 int ons_ControlPoint_CanBeLinked(entity cp, int teamnumber)
 {
-       if(cp.isgenneighbor[teamnumber]) { return 2; }
-       if(cp.iscpneighbor[teamnumber]) { return 1; }
+       if(cp.aregensneighbor & BIT(teamnumber)) return 2;
+       if(cp.arecpsneighbor & BIT(teamnumber)) return 1;
 
        return 0;
 }
@@ -841,7 +841,7 @@ void ons_camSetup(entity this)
        float best_trace_fraction = 0;
        while(ang.y < 360)
        {
-               dir = eX * cos(ang.y * DEG2RAD) + eY * sin(ang.y * DEG2RAD);
+               dir = vec2(cos(ang.y * DEG2RAD), sin(ang.y * DEG2RAD));
                dir *= 500;
                traceline(this.origin, this.origin - dir, MOVE_WORLDONLY, this);
                if(trace_fraction > best_trace_fraction)
@@ -1039,6 +1039,7 @@ void ons_GeneratorSetup(entity gen) // called when spawning a generator entity o
        gen.classname = "onslaught_generator";
        gen.solid = SOLID_BBOX;
        gen.team_saved = teamnumber;
+       IL_PUSH(g_saved_team, gen);
        set_movetype(gen, MOVETYPE_NONE);
        gen.lasthealth = gen.max_health = gen.health = autocvar_g_onslaught_gen_health;
        gen.takedamage = DAMAGE_AIM;
@@ -1307,7 +1308,7 @@ void havocbot_goalrating_ons_controlpoints_attack(entity this, float ratingscale
                        continue;
 
                // Ignore owned controlpoints
-               if(!(cp2.isgenneighbor[this.team] || cp2.iscpneighbor[this.team]))
+               if(!((cp2.aregensneighbor & BIT(this.team)) || (cp2.arecpsneighbor & BIT(this.team))))
                        continue;
 
                // Count team mates interested in this control point