]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/items/inventory.qh
Remove some unnecessary item bits, increase maximum items to 32 now that the item...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / items / inventory.qh
index 75abe46cc49e031d22093ec99161644d41828b09..5109628e8ff4e930353748e418f758e832e76b39 100644 (file)
@@ -5,7 +5,7 @@
 #ifdef GAMEQC
 CLASS(Inventory, Object)
     /** Stores counts of items, the id being the index */
-    ATTRIBARRAY(Inventory, inv_items, int, Items_MAX);
+    ATTRIBARRAY(Inventory, inv_items, int, REGISTRY_MAX(Items));
     /** Previous state */
     ATTRIB(Inventory, inventory, Inventory);
 ENDCLASS(Inventory)
@@ -15,8 +15,8 @@ ENDCLASS(Inventory)
 
 REGISTER_NET_LINKED(ENT_CLIENT_INVENTORY)
 
-const int Inventory_groups_major = 16;
-const int Inventory_groups_minor = 8; // ceil(Items_MAX / Inventory_groups_major)
+const int Inventory_groups_minor = 8; // exactly 1 byte
+const int Inventory_groups_major = 4; // ceil(REGISTRY_MAX(Items) / Inventory_groups_minor)
 
 #define G_MAJOR(id) (floor((id) / Inventory_groups_minor))
 #define G_MINOR(id) ((id) % Inventory_groups_minor)
@@ -28,7 +28,7 @@ NET_HANDLE(ENT_CLIENT_INVENTORY, bool isnew)
 {
     make_pure(this);
     g_inventory = this;
-    const int majorBits = ReadShort();
+    const int majorBits = ReadByte();
     for (int i = 0; i < Inventory_groups_major; ++i) {
         if (!(majorBits & BIT(i))) {
             continue;
@@ -38,11 +38,11 @@ NET_HANDLE(ENT_CLIENT_INVENTORY, bool isnew)
             if (!(minorBits & BIT(j))) {
                 continue;
             }
-            const GameItem it = Items_from(Inventory_groups_minor * i + j);
+            const GameItem it = REGISTRY_GET(Items, Inventory_groups_minor * i + j);
             .int fld = inv_items[it.m_id];
             int prev = this.(fld);
             int next = this.(fld) = ReadByte();
-            LOG_TRACEF("%s: %.0f -> %.0f", it.m_name, prev, next);
+            LOG_DEBUGF("%s: %.0f -> %.0f", it.m_name, prev, next);
         }
     }
     return true;
@@ -50,6 +50,7 @@ NET_HANDLE(ENT_CLIENT_INVENTORY, bool isnew)
 #endif
 
 #ifdef SVQC
+int minorBitsArr[Inventory_groups_major];
 void Inventory_Write(Inventory data)
 {
     if (!data) {
@@ -58,45 +59,37 @@ void Inventory_Write(Inventory data)
     }
     TC(Inventory, data);
 
+       for (int i = 0; i < Inventory_groups_major; ++i)
+               minorBitsArr[i] = 0;
+
     int majorBits = 0;
     FOREACH(Items, true, {
         .int fld = inv_items[it.m_id];
         const bool changed = data.inventory.(fld) != data.(fld);
         if (changed) {
-            majorBits = BITSET(majorBits, BIT(G_MAJOR(it.m_id)), true);
+                       int maj = G_MAJOR(it.m_id);
+                       majorBits = BITSET(majorBits, BIT(maj), true);
+                       minorBitsArr[maj] = BITSET(minorBitsArr[maj], BIT(G_MINOR(it.m_id)), true);
         }
     });
-    WriteShort(MSG_ENTITY, majorBits);
+    WriteByte(MSG_ENTITY, majorBits);
 
-    int minorBits = 0;
-    int lastMaj = 0;
-    int maj = 0;
-    FOREACH(Items, majorBits & BIT(maj = G_MAJOR(it.m_id)), {
-        .int fld = inv_items[it.m_id];
-        const bool changed = data.inventory.(fld) != (data.inventory.(fld) = data.(fld));
-        if (changed) {
-            if (maj != lastMaj) {
-                lastMaj = maj;
-#define X() MACRO_BEGIN \
-    if (minorBits) { \
-        WriteByte(MSG_ENTITY, minorBits); \
-        for (int j = 0; j < Inventory_groups_minor; ++j) { \
-            if (!(minorBits & BIT(j))) { \
-                continue; \
-            } \
-            const entity it = Items_from(Inventory_groups_minor * maj + j); \
-            WriteByte(MSG_ENTITY, data.inv_items[it.m_id]); \
-        } \
-    } \
-MACRO_END
-                X();
-                minorBits = 0;
-            }
-            minorBits = BITSET(minorBits, BIT(G_MINOR(it.m_id)), true);
-        }
-    });
-    X();
-#undef X
+       for (int i = 0; i < Inventory_groups_major; ++i)
+       {
+               if (!(majorBits & BIT(i)))
+                       continue;
+
+               const int minorBits = minorBitsArr[i];
+               WriteByte(MSG_ENTITY, minorBits);
+               for (int j = 0; j < Inventory_groups_minor; ++j)
+               {
+                       if (!(minorBits & BIT(j)))
+                               continue;
+
+                       const entity it = REGISTRY_GET(Items, Inventory_groups_minor * i + j);
+                       WriteByte(MSG_ENTITY, data.inv_items[it.m_id]);
+               }
+       }
 }
 #endif