]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/items/item.qh
Merge branch 'master' into Mario/strength_stat_field
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / items / item.qh
index 8ba0096713342a7c7a5364b95ffe8fb58674c2e2..1a71a217db170904944254ed02ddb615209c5603 100644 (file)
@@ -47,7 +47,7 @@ const int IT_STRENGTH                                 = BIT(22);
 const int IT_PICKUPMASK                        = IT_UNLIMITED_AMMO | IT_UNLIMITED_SUPERWEAPONS | IT_JETPACK | IT_FUEL_REGEN; // strength and invincible are handled separately
 
 #ifdef SVQC
-const .float strength_finished = _STAT(STRENGTH_FINISHED);
+.float strength_finished; // NOTE: this field is used only by map entities, it does not directly apply the strength stat
 const .float invincible_finished = _STAT(INVINCIBLE_FINISHED);
 
 #define spawnfunc_body(item) \