, respawntime = GET(g_pickup_respawntime_powerup) \
, respawntimejitter = GET(g_pickup_respawntimejitter_powerup) \
) \
- MAP(IDENTITY, __VA_ARGS__) \
+ UNWORDS(__VA_ARGS__) \
))
DEFINE(Strength
- ,IF(ALL, CONFIGURE
+ ,APPLY(CONFIGURE
, model = "models/items/g_strength.md3"
, sound = "misc/powerup.wav"
, name = "Strength Powerup"
)
)
DEFINE(Shield
- ,IF(ALL, CONFIGURE
+ ,APPLY(CONFIGURE
, model = "models/items/g_invincible.md3"
, sound = "misc/powerup_shield.wav"
, name = "Shield"