]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mapinfo.qc
remove g_ctf_win_mode
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
index 49a7e2978be835af583fd0cc248f788594ac416b..1b32c9d1d5a076c3825f5ea9900522282f7abd40 100644 (file)
@@ -472,8 +472,7 @@ void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, fl
        {
                sa = car(s);
                if(sa != "")
-                       if(cvar("g_ctf_win_mode") < 2)
-                               cvar_set("fraglimit", sa);
+                       cvar_set("fraglimit", sa);
                s = cdr(s);
        }
 
@@ -535,26 +534,11 @@ void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, fl
 
 string _MapInfo_GetDefaultEx(float t)
 {
-       switch(t)
-       {
-               case MAPINFO_TYPE_DEATHMATCH:      return "timelimit=20 pointlimit=30 leadlimit=0";
-               case MAPINFO_TYPE_TEAM_DEATHMATCH: return "timelimit=20 pointlimit=50 teams=2 leadlimit=0";
-               case MAPINFO_TYPE_DOMINATION:      return "timelimit=20 pointlimit=200 teams=2 leadlimit=0";
-               case MAPINFO_TYPE_CTF:             return "timelimit=20 pointlimit=300 caplimit=10 leadlimit=0";
-               case MAPINFO_TYPE_RUNEMATCH:       return "timelimit=20 pointlimit=200 leadlimit=0";
-               case MAPINFO_TYPE_LMS:             return "timelimit=20 lives=9 leadlimit=0";
-               case MAPINFO_TYPE_ARENA:           return "timelimit=20 pointlimit=10 leadlimit=0";
-               case MAPINFO_TYPE_CA:              return "timelimit=20 pointlimit=10 leadlimit=0";
-               case MAPINFO_TYPE_KEYHUNT:         return "timelimit=20 pointlimit=1000 teams=3 leadlimit=0";
-               case MAPINFO_TYPE_ASSAULT:         return "timelimit=20";
-               case MAPINFO_TYPE_RACE:            return "timelimit=20 qualifying_timelimit=5 laplimit=7 teamlaplimit=15 leadlimit=0";
-               case MAPINFO_TYPE_ONSLAUGHT:       return "timelimit=20";
-               case MAPINFO_TYPE_NEXBALL:         return "timelimit=20 pointlimit=5 leadlimit=0";
-               case MAPINFO_TYPE_CTS:             return "timelimit=20 skill=-1";
-               case MAPINFO_TYPE_FREEZETAG:       return "timelimit=20 pointlimit=10 teams=2 leadlimit=0";
-               case MAPINFO_TYPE_KEEPAWAY:        return "timelimit=20 pointlimit=30";
-               default:                           return "";
-       }
+       entity e;
+       for(e = MapInfo_Type_first; e; e = e.enemy)
+               if(t == e.weapons)
+                       return e.model2;
+       return "";
 }
 
 void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
@@ -562,7 +546,6 @@ void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
        string sa, k, v;
        float p;
        string fraglimit_normal;
-       string fraglimit_caps;
        string fraglimit_teams;
 
        MapInfo_Map_supportedGametypes |= pThisType;
@@ -580,7 +563,6 @@ void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
        cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
 
        fraglimit_normal = string_null;
-       fraglimit_caps = string_null;
        fraglimit_teams = string_null;
 
        s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
@@ -612,14 +594,10 @@ void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
                {
                        cvar_set("leadlimit", v);
                }
-               else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit")
+               else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
                {
                        fraglimit_normal = v;
                }
-               else if(k == "caplimit")
-               {
-                       fraglimit_caps = v;
-               }
                else if(k == "teampointlimit" || k == "teamlaplimit")
                {
                        fraglimit_teams = v;
@@ -644,12 +622,7 @@ void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
                }
        }
 
-       if(pWantedType == MAPINFO_TYPE_CTF && cvar("g_ctf_win_mode") < 2)
-       {
-               if(fraglimit_caps)
-                       cvar_set("fraglimit", fraglimit_caps);
-       }
-       else if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
+       if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
        {
                if(fraglimit_teams)
                        cvar_set("fraglimit", fraglimit_teams);
@@ -663,46 +636,33 @@ void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
 
 float MapInfo_Type_FromString(string t)
 {
-       if     (t == "dm")      return MAPINFO_TYPE_DEATHMATCH;
-       else if(t == "tdm")     return MAPINFO_TYPE_TEAM_DEATHMATCH;
-       else if(t == "dom")     return MAPINFO_TYPE_DOMINATION;
-       else if(t == "ctf")     return MAPINFO_TYPE_CTF;
-       else if(t == "rune")    return MAPINFO_TYPE_RUNEMATCH;
-       else if(t == "lms")     return MAPINFO_TYPE_LMS;
-       else if(t == "arena")   return MAPINFO_TYPE_ARENA;
-       else if(t == "ca")      return MAPINFO_TYPE_CA;
-       else if(t == "kh")      return MAPINFO_TYPE_KEYHUNT;
-       else if(t == "as")      return MAPINFO_TYPE_ASSAULT;
-       else if(t == "ons")     return MAPINFO_TYPE_ONSLAUGHT;
-       else if(t == "rc")      return MAPINFO_TYPE_RACE;
-       else if(t == "nexball") return MAPINFO_TYPE_NEXBALL;
-       else if(t == "cts")     return MAPINFO_TYPE_CTS;
-       else if(t == "freezetag")       return MAPINFO_TYPE_FREEZETAG;
-       else if(t == "keepaway") return MAPINFO_TYPE_KEEPAWAY;
-       else if(t == "all")     return MAPINFO_TYPE_ALL;
-       else                    return 0;
+       entity e;
+       if(t == "all")
+               return MAPINFO_TYPE_ALL;
+       for(e = MapInfo_Type_first; e; e = e.enemy)
+               if(t == e.mdl)
+                       return e.weapons;
+       return 0;
 }
 
 string MapInfo_Type_ToString(float t)
 {
-       if     (t == MAPINFO_TYPE_DEATHMATCH)      return "dm";
-       else if(t == MAPINFO_TYPE_TEAM_DEATHMATCH) return "tdm";
-       else if(t == MAPINFO_TYPE_DOMINATION)      return "dom";
-       else if(t == MAPINFO_TYPE_CTF)             return "ctf";
-       else if(t == MAPINFO_TYPE_RUNEMATCH)       return "rune";
-       else if(t == MAPINFO_TYPE_LMS)             return "lms";
-       else if(t == MAPINFO_TYPE_ARENA)           return "arena";
-       else if(t == MAPINFO_TYPE_CA)              return "ca";
-       else if(t == MAPINFO_TYPE_KEYHUNT)         return "kh";
-       else if(t == MAPINFO_TYPE_ASSAULT)         return "as";
-       else if(t == MAPINFO_TYPE_ONSLAUGHT)       return "ons";
-       else if(t == MAPINFO_TYPE_RACE)            return "rc";
-       else if(t == MAPINFO_TYPE_NEXBALL)         return "nexball";
-       else if(t == MAPINFO_TYPE_CTS)             return "cts";
-       else if(t == MAPINFO_TYPE_FREEZETAG)       return "freezetag";
-       else if(t == MAPINFO_TYPE_KEEPAWAY)        return "keepaway";
-       else if(t == MAPINFO_TYPE_ALL)             return "all";
-       else                                       return "";
+       entity e;
+       if(t == MAPINFO_TYPE_ALL)     
+               return "all";
+       for(e = MapInfo_Type_first; e; e = e.enemy)
+               if(t == e.weapons)
+                       return e.mdl;
+       return "";
+}
+
+string MapInfo_Type_ToText(float t)
+{
+       entity e;
+       for(e = MapInfo_Type_first; e; e = e.enemy)
+               if(t == e.weapons)
+                       return e.message;
+       return _("@!#%'n Tuba Throwing");
 }
 
 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
@@ -1192,60 +1152,15 @@ float MapInfo_CurrentFeatures()
 
 float MapInfo_CurrentGametype()
 {
-       float prev, i;
+       float prev;
+       entity e;
        prev = cvar("gamecfg");
-       for(i = 0; i < 2; ++i)
-       {
-               if(cvar("g_dm"))
-                       if(prev != MAPINFO_TYPE_DEATHMATCH)
-                               return MAPINFO_TYPE_DEATHMATCH;
-               if(cvar("g_domination"))
-                       if(prev != MAPINFO_TYPE_DOMINATION)
-                               return MAPINFO_TYPE_DOMINATION;
-               if(cvar("g_ctf"))
-                       if(prev != MAPINFO_TYPE_CTF)
-                               return MAPINFO_TYPE_CTF;
-               if(cvar("g_runematch"))
-                       if(prev != MAPINFO_TYPE_RUNEMATCH)
-                               return MAPINFO_TYPE_RUNEMATCH;
-               if(cvar("g_tdm"))
-                       if(prev != MAPINFO_TYPE_TEAM_DEATHMATCH)
-                               return MAPINFO_TYPE_TEAM_DEATHMATCH;
-               if(cvar("g_assault"))
-                       if(prev != MAPINFO_TYPE_ASSAULT)
-                               return MAPINFO_TYPE_ASSAULT;
-               if(cvar("g_lms"))
-                       if(prev != MAPINFO_TYPE_LMS)
-                               return MAPINFO_TYPE_LMS;
-               if(cvar("g_arena"))
-                       if(prev != MAPINFO_TYPE_ARENA)
-                               return MAPINFO_TYPE_ARENA;
-               if(cvar("g_ca"))
-                       if(prev != MAPINFO_TYPE_CA)
-                               return MAPINFO_TYPE_CA; 
-               if(cvar("g_keyhunt"))
-                       if(prev != MAPINFO_TYPE_KEYHUNT)
-                               return MAPINFO_TYPE_KEYHUNT;
-               if(cvar("g_onslaught"))
-                       if(prev != MAPINFO_TYPE_ONSLAUGHT)
-                               return MAPINFO_TYPE_ONSLAUGHT;
-               if(cvar("g_race"))
-                       if(prev != MAPINFO_TYPE_RACE)
-                               return MAPINFO_TYPE_RACE;
-               if(cvar("g_nexball"))
-                       if(prev != MAPINFO_TYPE_NEXBALL)
-                               return MAPINFO_TYPE_NEXBALL;
-               if(cvar("g_cts"))
-                       if(prev != MAPINFO_TYPE_CTS)
-                               return MAPINFO_TYPE_CTS;
-               if(cvar("g_freezetag"))
-                       if(prev != MAPINFO_TYPE_FREEZETAG)
-                               return MAPINFO_TYPE_FREEZETAG;
-               if(cvar("g_keepaway"))
-                       if(prev != MAPINFO_TYPE_KEEPAWAY)
-                               return MAPINFO_TYPE_KEEPAWAY;
-               prev = -1;
-       }
+       for(e = MapInfo_Type_first; e; e = e.enemy)
+               if(cvar(e.netname))
+                       if(prev != e.weapons)
+                               return e.weapons;
+       if(prev)
+               return prev;
        return MAPINFO_TYPE_DEATHMATCH;
 }
 
@@ -1268,48 +1183,11 @@ float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with th
        return r;
 }
 
-string MapInfo_GetGameTypeCvar(float t)
-{
-       switch(t)
-       {
-               case MAPINFO_TYPE_DEATHMATCH: return "g_dm";
-               case MAPINFO_TYPE_TEAM_DEATHMATCH: return "g_tdm";
-               case MAPINFO_TYPE_DOMINATION: return "g_domination";
-               case MAPINFO_TYPE_CTF: return "g_ctf";
-               case MAPINFO_TYPE_RUNEMATCH: return "g_runematch";
-               case MAPINFO_TYPE_LMS: return "g_lms";
-               case MAPINFO_TYPE_ARENA: return "g_arena";
-               case MAPINFO_TYPE_CA: return "g_ca";
-               case MAPINFO_TYPE_KEYHUNT: return "g_kh";
-               case MAPINFO_TYPE_ASSAULT: return "g_assault";
-               case MAPINFO_TYPE_ONSLAUGHT: return "g_onslaught";
-               case MAPINFO_TYPE_RACE: return "g_race";
-               case MAPINFO_TYPE_NEXBALL: return "g_nexball";
-               case MAPINFO_TYPE_FREEZETAG: return "g_freezetag";
-               case MAPINFO_TYPE_CTS: return "g_cts";
-               case MAPINFO_TYPE_KEEPAWAY:             return "g_keepaway";
-               default: return "";
-       }
-}
-
 void MapInfo_SwitchGameType(float t)
 {
-       cvar_set("g_dm",         (t == MAPINFO_TYPE_DEATHMATCH)      ? "1" : "0");
-       cvar_set("g_tdm",        (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
-       cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION)      ? "1" : "0");
-       cvar_set("g_ctf",        (t == MAPINFO_TYPE_CTF)             ? "1" : "0");
-       cvar_set("g_runematch",  (t == MAPINFO_TYPE_RUNEMATCH)       ? "1" : "0");
-       cvar_set("g_lms",        (t == MAPINFO_TYPE_LMS)             ? "1" : "0");
-       cvar_set("g_arena",      (t == MAPINFO_TYPE_ARENA)           ? "1" : "0");
-       cvar_set("g_ca",         (t == MAPINFO_TYPE_CA)              ? "1" : "0");
-       cvar_set("g_keyhunt",    (t == MAPINFO_TYPE_KEYHUNT)         ? "1" : "0");
-       cvar_set("g_assault",    (t == MAPINFO_TYPE_ASSAULT)         ? "1" : "0");
-       cvar_set("g_onslaught",  (t == MAPINFO_TYPE_ONSLAUGHT)       ? "1" : "0");
-       cvar_set("g_race",       (t == MAPINFO_TYPE_RACE)            ? "1" : "0");
-       cvar_set("g_nexball",    (t == MAPINFO_TYPE_NEXBALL)         ? "1" : "0");
-       cvar_set("g_cts",        (t == MAPINFO_TYPE_CTS)             ? "1" : "0");
-       cvar_set("g_freezetag",  (t == MAPINFO_TYPE_FREEZETAG)       ? "1" : "0");
-       cvar_set("g_keepaway",   (t == MAPINFO_TYPE_KEEPAWAY)        ? "1" : "0");
+       entity e;
+       for(e = MapInfo_Type_first; e; e = e.enemy)
+               cvar_set(e.netname, (t == e.weapons) ? "1" : "0");
 }
 
 void MapInfo_LoadMap(string s, float reinit)