]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mapinfo.qc
Fix servers always starting with deathmatch
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
index 1daf862b6dec7e0b5aae6e6d30bdc0a60dc6fb67..d1b7ce16fa861bb502311c82ee049a66817869ad 100644 (file)
@@ -1,15 +1,12 @@
+#include "mapinfo.qh"
 #if defined(CSQC)
     #include "../client/defs.qh"
     #include "util.qh"
-    #include "buffs/all.qh"
-    #include "weapons/all.qh"
-    #include "mapinfo.qh"
+    #include <common/weapons/_all.qh>
 #elif defined(MENUQC)
 #elif defined(SVQC)
     #include "util.qh"
-    #include "buffs/all.qh"
-    #include "monsters/all.qh"
-    #include "mapinfo.qh"
+    #include <common/monsters/_mod.qh>
 #endif
 
 // generic string stuff
@@ -152,7 +149,11 @@ float _MapInfo_FilterList_cmp(float i, float j, entity pass)
        return strcasecmp(a, b);
 }
 
-float MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
+float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
+{
+       return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
+}
+float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
 {
        float i, j;
        if (!_MapInfo_filtered_allocated)
@@ -163,10 +164,10 @@ float MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, i
        MapInfo_count = 0;
        for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
        {
-               if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
+               if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
                        if(pAbortOnGenerate)
                        {
-                               LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.\n");
+                               LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
                                MapInfo_progress = i / _MapInfo_globcount;
                                return 0;
                        }
@@ -180,7 +181,7 @@ float MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, i
        MapInfo_ClearTemps();
 
        // sometimes the glob isn't sorted nicely, so fix it here...
-       heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
+       heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
 
        return 1;
 }
@@ -208,7 +209,7 @@ void MapInfo_FilterString(string sf)
        MapInfo_ClearTemps();
 
        // sometimes the glob isn't sorted nicely, so fix it here...
-       heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
+       heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
 }
 
 void MapInfo_Filter_Free()
@@ -251,7 +252,7 @@ string unquote(string s)
 
 float MapInfo_Get_ByID(float i)
 {
-       if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
+       if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL))
                return 1;
        return 0;
 }
@@ -267,7 +268,6 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
        float i;
        float inWorldspawn;
        float r;
-       float twoBaseModes;
        float diameter, spawnpoints;
        float spawnplaces;
 
@@ -347,21 +347,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
                        }
                        else if(k == "classname")
                        {
-                               if(v == "dom_controlpoint")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
-                               else if(v == "item_flag_team2")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
-                               else if(v == "team_CTF_blueflag")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
-                               else if(v == "invasion_spawnpoint")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_INVASION;
-                               else if(v == "target_assault_roundend")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
-                               else if(v == "onslaught_generator")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
-                               else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
-                               else if(v == "info_player_team1")
+                               if(v == "info_player_team1")
                                        ++spawnpoints;
                                else if(v == "info_player_team2")
                                        ++spawnpoints;
@@ -369,10 +355,6 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
                                        ++spawnpoints;
                                else if(v == "info_player_deathmatch")
                                        ++spawnpoints;
-                               else if(v == "trigger_race_checkpoint")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
-                               else if(v == "target_startTimer")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
                                else if(v == "weapon_nex")
                                        { }
                                else if(v == "weapon_railgun")
@@ -387,47 +369,39 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
                                        MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
                                else if(v == "target_music" || v == "trigger_music")
                                        _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
+                               else
+                                       FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
                        }
                }
        }
        if(inWorldspawn)
        {
-               LOG_INFO(fn, " ended still in worldspawn, BUG\n");
+               LOG_WARN(fn, " ended still in worldspawn, BUG");
                return 0;
        }
        diameter = vlen(mapMaxs - mapMins);
 
-       twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
-       if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
+       int twoBaseModes = 0;
+       FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
+       if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
        {
-               // we have a CTF-only or Assault-only map. Don't add other modes then,
-               // as the map is too symmetric for them.
+               // we have a symmetrical map, don't add the modes without bases
        }
        else
        {
-               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
-               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
-               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY;                // Keepaway always works
-
-               if(spawnpoints >= 8  && diameter > 4096) {
-                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
-                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
-                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
-               }
-               if(spawnpoints >= 12 && diameter > 5120)
-                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
+               FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
        }
 
-       if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
+       if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
        if(!spawnplaces)
        {
-               MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE;
-               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
+               MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
+               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
        }
 
        LOG_TRACE("-> diameter ",    ftos(diameter));
        LOG_TRACE(";  spawnpoints ", ftos(spawnpoints));
-       LOG_TRACE(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
+       LOG_TRACE(";  modes ",       ftos(MapInfo_Map_supportedGametypes));
 
        fclose(fh);
 
@@ -449,7 +423,7 @@ void _MapInfo_Map_Reset()
        MapInfo_Map_maxs = '0 0 0';
 }
 
-string _MapInfo_GetDefault(float t)
+string _MapInfo_GetDefault(Gametype t)
 {
        switch(t)
        {
@@ -474,11 +448,11 @@ string _MapInfo_GetDefault(float t)
        }
 }
 
-void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int load_default)
+void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
 {
        string sa;
-       MapInfo_Map_supportedGametypes |= pThisType;
-       if(!(pThisType & pWantedType))
+       MapInfo_Map_supportedGametypes |= pThisType.m_flags;
+       if(!(pThisType.m_flags & pWantedType.m_flags))
                return;
 
        if(load_default)
@@ -501,56 +475,14 @@ void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int lo
                cvar_set("timelimit", sa);
        s = cdr(s);
 
-       if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("g_tdm_teams", sa);
-               s = cdr(s);
-       }
-
-       if(pWantedType == MAPINFO_TYPE_KEYHUNT)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("g_keyhunt_teams", sa);
-               s = cdr(s);
-       }
-
-       if(pWantedType == MAPINFO_TYPE_CA)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("g_ca_teams", sa);
-               s = cdr(s);
-       }
-
-       if(pWantedType == MAPINFO_TYPE_FREEZETAG)
+       if(pWantedType.m_setTeams)
        {
                sa = car(s);
                if(sa != "")
-                       cvar_set("g_freezetag_teams", sa);
+                       pWantedType.m_setTeams(sa);
                s = cdr(s);
        }
 
-       if(pWantedType == MAPINFO_TYPE_CTF)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("fraglimit", sa);
-               s = cdr(s);
-       }
-
-       /* keepaway wuz here
-       if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("fraglimit", sa);
-               s = cdr(s);
-       }
-       */
-
        // rc = timelimit timelimit_qualification laps laps_teamplay
        if(pWantedType == MAPINFO_TYPE_RACE)
        {
@@ -571,19 +503,6 @@ void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int lo
                s = cdr(s);
        }
 
-       if(pWantedType == MAPINFO_TYPE_CTS)
-       {
-               sa = car(s);
-
-               // this is the skill of the map
-               // not parsed by anything yet
-               // for map databases
-               //if(sa != "")
-               //      cvar_set("fraglimit", sa);
-
-               s = cdr(s);
-       }
-
        if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
        {
                cvar_set("leadlimit", "0");
@@ -597,27 +516,20 @@ void _MapInfo_Map_ApplyGametype(string s, int pWantedType, int pThisType, int lo
        }
 }
 
-string _MapInfo_GetDefaultEx(float t)
+string _MapInfo_GetDefaultEx(Gametype t)
 {
-       FOREACH(Gametypes, it.items == t, LAMBDA(return it.model2));
-       return "";
+       return t ? t.model2 : "";
 }
 
-float _MapInfo_GetTeamPlayBool(float t)
+float _MapInfo_GetTeamPlayBool(Gametype t)
 {
-       FOREACH(Gametypes, it.items == t, LAMBDA(return it.team));
-       return false;
+       return t ? t.team : false;
 }
 
-void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType)
+void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
 {
-       string sa, k, v;
-       float p;
-       string fraglimit_normal;
-       string fraglimit_teams;
-
-       MapInfo_Map_supportedGametypes |= pThisType;
-       if(!(pThisType & pWantedType))
+       MapInfo_Map_supportedGametypes |= pThisType.m_flags;
+       if (!(pThisType.m_flags & pWantedType.m_flags))
                return;
 
        // reset all the cvars to their defaults
@@ -625,74 +537,60 @@ void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType)
        cvar_set("timelimit", cvar_defstring("timelimit"));
        cvar_set("leadlimit", cvar_defstring("leadlimit"));
        cvar_set("fraglimit", cvar_defstring("fraglimit"));
-       cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
-       cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
-       cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
-       cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
-       cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
-       cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
-
-       fraglimit_normal = string_null;
-       fraglimit_teams = string_null;
-
-       s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
-       while(s != "")
-       {
-               sa = car(s);
-               s = cdr(s);
+       FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
 
-               if(sa == "")
-                       continue;
+       string fraglimit_normal = string_null;
+       string fraglimit_teams = string_null;
 
-               p = strstrofs(sa, "=", 0);
-               if(p < 0)
-               {
-                       LOG_INFO("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
+       for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
+               string sa = car(s);
+               if (sa == "") continue;
+               int p = strstrofs(sa, "=", 0);
+               if (p < 0) {
+                       LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
                        continue;
                }
-               k = substring(sa, 0, p);
-               v = substring(sa, p+1, -1);
-
-               if(k == "timelimit")
-               {
-                       cvar_set("timelimit", v);
-               }
-               else if(k == "leadlimit")
-               {
-                       cvar_set("leadlimit", v);
-               }
-               else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
-               {
-                       fraglimit_normal = v;
-               }
-               else if(k == "teampointlimit" || k == "teamlaplimit")
-               {
-                       fraglimit_teams = v;
-               }
-               else if(k == "teams")
-               {
-                       cvar_set("g_tdm_teams", v);
-                       cvar_set("g_ca_teams", v);
-                       cvar_set("g_freezetag_teams", v);
-                       cvar_set("g_keyhunt_teams", v);
-                       cvar_set("g_domination_default_teams", v);
-                       cvar_set("g_invasion_teams", v);
-               }
-               else if(k == "qualifying_timelimit")
-               {
-                       cvar_set("g_race_qualifying_timelimit", v);
-               }
-               else if(k == "skill")
-               {
-                       // ignore
-               }
-               else
-               {
-                       LOG_INFO("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
+               string k = substring(sa, 0, p);
+               string v = substring(sa, p + 1, -1);
+               bool handled = true;
+               switch (k) {
+                       case "timelimit":
+                       {
+                               cvar_set("timelimit", v);
+                               break;
+                       }
+                       case "leadlimit":
+                       {
+                               cvar_set("leadlimit", v);
+                               break;
+                       }
+                       case "pointlimit":
+                       case "fraglimit":
+                       case "lives":
+                       case "laplimit":
+                       case "caplimit":
+                       {
+                               fraglimit_normal = v;
+                               break;
+                       }
+                       case "teampointlimit":
+                       case "teamlaplimit":
+                       {
+                               fraglimit_teams = v;
+                               break;
+                       }
+                       default:
+                       {
+                           handled = false;
+                           break;
+                       }
                }
+               FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
+               if (!handled)
+            LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
        }
 
-       if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
+       if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
        {
                if(fraglimit_teams)
                        cvar_set("fraglimit", fraglimit_teams);
@@ -704,46 +602,40 @@ void _MapInfo_Map_ApplyGametypeEx(string s, int pWantedType, int pThisType)
        }
 }
 
-int MapInfo_Type_FromString(string t)
+Gametype MapInfo_Type_FromString(string t)
 {
-#define deprecate(from, to) do { \
+#define deprecate(from, to) MACRO_BEGIN { \
        if (t == #from) { \
                string replacement = #to; \
-               LOG_WARNINGF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.\n", MapInfo_Map_bspname, t, replacement); \
+               LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, t, replacement); \
                t = replacement; \
        } \
-} while (0)
+} MACRO_END
        deprecate(nexball, nb);
        deprecate(freezetag, ft);
        deprecate(keepaway, ka);
        deprecate(invasion, inv);
        deprecate(assault, as);
        deprecate(race, rc);
-       if (t == "all") return MAPINFO_TYPE_ALL;
-       FOREACH(Gametypes, it.mdl == t, LAMBDA(return it.items));
-       return 0;
+       FOREACH(Gametypes, it.mdl == t, return it);
+       return NULL;
 #undef deprecate
 }
 
-string MapInfo_Type_Description(float t)
+string MapInfo_Type_Description(Gametype t)
 {
-       FOREACH(Gametypes, it.items == t, LAMBDA(return it.gametype_description));
-       return "";
+       return t ? t.gametype_description : "";
 }
 
-string MapInfo_Type_ToString(float t)
+string MapInfo_Type_ToString(Gametype t)
 {
-       if(t == MAPINFO_TYPE_ALL)
-               return "all";
-       FOREACH(Gametypes, it.items == t, LAMBDA(return it.mdl));
-       return "";
+       return t ? t.mdl : "";
 }
 
-string MapInfo_Type_ToText(float t)
+string MapInfo_Type_ToText(Gametype t)
 {
-       FOREACH(Gametypes, it.items == t, LAMBDA(return it.message));
        /* xgettext:no-c-format */
-       return _("@!#%'n Tuba Throwing");
+       return t ? t.message : _("@!#%'n Tuba Throwing");
 }
 
 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
@@ -785,7 +677,7 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                {
                        fh = fopen(s, FILE_READ);
                        if(fh < 0)
-                               LOG_INFO("Map ", pFilename, " references not existing config file ", s, "\n");
+                               LOG_WARN("Map ", pFilename, " references not existing config file ", s);
                        else
                        {
                                for (;;)
@@ -814,23 +706,23 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                        }
                }
                else
-                       LOG_INFO("Map ", pFilename, " uses too many levels of inclusion\n");
+                       LOG_WARN("Map ", pFilename, " uses too many levels of inclusion");
        }
        else if(t == "")
-               LOG_INFO("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
        else if (!cvar_value_issafe(t))
-               LOG_INFO("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
        else if (!cvar_value_issafe(s))
-               LOG_INFO("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
        else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
-               LOG_INFO("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
        else if(matchacl(acl, t) <= 0)
-               LOG_INFO("Map ", pFilename, " contains a denied setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
        else
        {
                if(type == 0) // server set
                {
-                       LOG_TRACE("Applying temporary setting ", t, " := ", s, "\n");
+                       LOG_TRACE("Applying temporary setting ", t, " := ", s);
                        if(cvar("g_campaign"))
                                cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
                        else
@@ -838,7 +730,7 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                }
                else
                {
-                       LOG_TRACE("Applying temporary client setting ", t, " := ", s, "\n");
+                       LOG_TRACE("Applying temporary client setting ", t, " := ", s);
                        MapInfo_Map_clientstuff = strcat(
                                        MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
                                        );
@@ -872,7 +764,7 @@ float MapInfo_isRedundant(string fn, string t)
 }
 
 // load info about a map by name into the MapInfo_Map_* globals
-float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int pGametypeToSet)
+float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
 {
        string fn;
        string s, t;
@@ -885,11 +777,11 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
 
        if(strstrofs(pFilename, "/", 0) >= 0)
        {
-               LOG_INFO("Invalid character in map name, ignored\n");
+               LOG_WARN("Invalid character in map name, ignored");
                return 0;
        }
 
-       if(pGametypeToSet == 0)
+       if(pGametypeToSet == NULL)
                if(MapInfo_Cache_Retrieve(pFilename))
                        return 1;
 
@@ -954,9 +846,9 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
                        if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
                                fputs(fh, "frustrating\n");
 
-                       for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
-                               if(MapInfo_Map_supportedGametypes & i)
-                                       fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
+                       FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
+                               fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
+                       });
 
                        if(fexists(strcat("scripts/", pFilename, ".arena")))
                                fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
@@ -975,7 +867,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
                                error("... but I just wrote it!");
                }
 
-               LOG_INFO("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
+               LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo");
        }
 
        _MapInfo_Map_Reset();
@@ -1014,7 +906,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
                        else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
                        else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
                        else
-                               LOG_TRACE("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
+                               LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored");
                }
                else if(t == "hidden")
                {
@@ -1032,24 +924,29 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
                {
                        MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
                }
+               else if(t == "gameversion_min")
+               {
+                       if (cvar("gameversion") < stof(s))
+                               MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
+               }
                else if(t == "type")
                {
                        t = car(s); s = cdr(s);
-                       f = MapInfo_Type_FromString(t);
-                       LOG_WARNING("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
+                       Gametype f = MapInfo_Type_FromString(t);
+                       LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
                        if(f)
                                _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
                        else
-                               LOG_TRACE("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
+                               LOG_WARN("Map ", pFilename, " supports unknown game type ", t, ", ignored");
                }
                else if(t == "gametype")
                {
                        t = car(s); s = cdr(s);
-                       f = MapInfo_Type_FromString(t);
+                       Gametype f = MapInfo_Type_FromString(t);
                        if(f)
                                _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
                        else
-                               LOG_TRACE("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
+                               LOG_WARN("Map ", pFilename, " supports unknown game type ", t, ", ignored");
                }
                else if(t == "size")
                {
@@ -1060,16 +957,16 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
                        t = car(s); s = cdr(s); d = stof(t);
                        t = car(s); s = cdr(s); e = stof(t);
                        if(s == "")
-                               LOG_INFO("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
+                               LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
                        else
                        {
                                t = car(s); s = cdr(s); f = stof(t);
                                if(s != "")
-                                       LOG_INFO("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
+                                       LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
                                else
                                {
                                        if(a >= d || b >= e || c >= f)
-                                               LOG_INFO("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
+                                               LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
                                        else
                                        {
                                                MapInfo_Map_mins.x = a;
@@ -1085,37 +982,41 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
                else if(t == "settemp_for_type")
                {
                        t = car(s); s = cdr(s);
-                       if((f = MapInfo_Type_FromString(t)))
+                       bool all = t == "all";
+                       Gametype f = NULL;
+                       if(all || (f = MapInfo_Type_FromString(t)))
                        {
-                               if(f & pGametypeToSet)
+                               if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
                                {
                                        _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
                                }
                        }
                        else
                        {
-                               LOG_TRACE("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
+                               LOG_WARN("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
                        }
                }
                else if(t == "clientsettemp_for_type")
                {
                        t = car(s); s = cdr(s);
-                       if((f = MapInfo_Type_FromString(t)))
+                       bool all = t == "all";
+                       Gametype f = NULL;
+                       if(all || (f = MapInfo_Type_FromString(t)))
                        {
-                               if(f & pGametypeToSet)
+                               if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
                                {
                                        _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
                                }
                        }
                        else
                        {
-                               LOG_TRACE("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
+                               LOG_WARN("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
                        }
                }
                else if(t == "fog")
                {
                        if (!cvar_value_issafe(s))
-                               LOG_INFO("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
+                               LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
                        else
                                MapInfo_Map_fog = s;
                }
@@ -1131,7 +1032,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
                        if(pGametypeToSet)
                        {
                                if (!cvar_value_issafe(t))
-                                       LOG_INFO("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
+                                       LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
                                else
                                        MapInfo_Map_clientstuff = strcat(
                                                MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
@@ -1139,7 +1040,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
                        }
                }
                else
-                       LOG_TRACE("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
+                       LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored");
        }
        fclose(fh);
 
@@ -1153,24 +1054,24 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, int p
        MapInfo_Cache_Store();
        if(MapInfo_Map_supportedGametypes != 0)
                return r;
-       LOG_TRACE("Map ", pFilename, " supports no game types, ignored\n");
+       LOG_WARN("Map ", pFilename, " supports no game types, ignored");
        return 0;
 }
-float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, int pGametypeToSet)
+int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
 {
-       float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
+       int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
 
        if(cvar("g_tdm_on_dm_maps"))
        {
                // if this is set, all DM maps support TDM too
-               if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH))
-                       if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
+               if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH.m_flags))
+                       if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH.m_flags)
                                _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
        }
 
        if(pGametypeToSet)
        {
-               if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
+               if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
                {
                        error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
                        //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
@@ -1243,20 +1144,21 @@ int MapInfo_CurrentFeatures()
        return req;
 }
 
-int MapInfo_CurrentGametype()
+Gametype MapInfo_CurrentGametype()
 {
-       int prev = cvar("gamecfg");
-       FOREACH(Gametypes, cvar(it.netname) && it.items != prev, LAMBDA(return it.items));
-       if (prev) return prev;
-       return MAPINFO_TYPE_DEATHMATCH;
+       Gametype prev = Gametypes_from(cvar("gamecfg") - 1);
+       FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
+       return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
 }
 
-float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
+float _MapInfo_CheckMap(string s, bool gametype_only) // returns 0 if the map can't be played with the current settings, 1 otherwise
 {
-       if(!MapInfo_Get_ByName(s, 1, 0))
+       if(!MapInfo_Get_ByName(s, 1, NULL))
                return 0;
-       if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
+       if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
                return 0;
+       if (gametype_only)
+               return 1;
        if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
                return 0;
        return 1;
@@ -1265,16 +1167,14 @@ float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with t
 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
 {
        float r;
-       r = _MapInfo_CheckMap(s);
+       r = _MapInfo_CheckMap(s, false);
        MapInfo_ClearTemps();
        return r;
 }
 
-void MapInfo_SwitchGameType(int t)
+void MapInfo_SwitchGameType(Gametype t)
 {
-       FOREACH(Gametypes, true, LAMBDA(
-               cvar_set(it.netname, (it.items == t) ? "1" : "0")
-       ));
+       FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
 }
 
 void MapInfo_LoadMap(string s, float reinit)
@@ -1284,7 +1184,7 @@ void MapInfo_LoadMap(string s, float reinit)
        //if(!MapInfo_CheckMap(s))
        //{
        //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
-       //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
+       //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
        //}
 
        cvar_settemp_restore();
@@ -1294,7 +1194,7 @@ void MapInfo_LoadMap(string s, float reinit)
                localcmd(strcat("\nchangelevel ", s, "\n"));
 }
 
-string MapInfo_ListAllowedMaps(float type, float pRequiredFlags, float pForbiddenFlags)
+string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
 {
        string out;
        float i;
@@ -1316,7 +1216,7 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
 
        // to make absolutely sure:
        MapInfo_Enumerate();
-       MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
+       _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
 
        out = "";
        for(i = 0; i < MapInfo_count; ++i)
@@ -1327,49 +1227,52 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
        return substring(out, 1, strlen(out) - 1);
 }
 
-void MapInfo_LoadMapSettings_SaveGameType(float t)
+void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
 {
        MapInfo_SwitchGameType(t);
-       cvar_set("gamecfg", ftos(t));
+       cvar_set("gamecfg", ftos(t.m_id + 1));
        MapInfo_LoadedGametype = t;
 }
 
 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
 {
-       float t;
-
-       t = MapInfo_CurrentGametype();
+       Gametype t = MapInfo_CurrentGametype();
        MapInfo_LoadMapSettings_SaveGameType(t);
 
-       if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
+       if(!_MapInfo_CheckMap(s, true)) // with underscore, it keeps temps
        {
                if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
                {
-                       LOG_INFO("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
+                       LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
                        _MapInfo_Map_ApplyGametypeEx("", t, t);
                        return; // do not call Get_ByName!
                }
 
                if(MapInfo_Map_supportedGametypes == 0)
                {
-                       LOG_INFO("Mapinfo system is not functional at all. Assuming deathmatch.\n");
-                       MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
+                       LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.");
+                       MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags;
                        MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
                        _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
                        return; // do not call Get_ByName!
                }
 
-               t = 1;
+               int _t = 1;
                while(!(MapInfo_Map_supportedGametypes & 1))
                {
-                       t *= 2;
-                       MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
+                       _t <<= 1;
+                       MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
                }
+               Gametype t_prev = t;
+               FOREACH(Gametypes, it.m_flags == _t, { t = it; break; });
 
                // t is now a supported mode!
-               LOG_INFO("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
+               LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);
                MapInfo_LoadMapSettings_SaveGameType(t);
        }
+       if(!_MapInfo_CheckMap(s, false)) { // with underscore, it keeps temps
+               LOG_WARNF("the selected map lacks features required by current settings; playing anyway.");
+       }
        MapInfo_Get_ByName(s, 1, t);
 }
 
@@ -1402,7 +1305,7 @@ int MapInfo_ForbiddenFlags()
 {
        int f = MAPINFO_FLAG_FORBIDDEN;
 
-#ifndef MENUQC
+#ifdef GAMEQC
        if (!cvar("g_maplist_allow_hidden"))
 #endif
                f |= MAPINFO_FLAG_HIDDEN;