]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mapinfo.qc
Allow campaigns to include configuration files in their mutator list string
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
index 307eb2773bff0db88146af8b3372b47ba11abc97..f771b0f83cfea0d7c2a9545c96ea28f04af00d10 100644 (file)
@@ -9,10 +9,10 @@
     #include <common/monsters/_mod.qh>
 #endif
 
-bool autocvar_g_mapinfo_ignore_warnings;
 #ifdef MENUQC
-#define WARN_COND (!autocvar_g_mapinfo_ignore_warnings)
+#define WARN_COND false
 #else
+bool autocvar_g_mapinfo_ignore_warnings;
 #define WARN_COND (!autocvar_g_mapinfo_ignore_warnings && MapInfo_Map_bspname == mi_shortname)
 #endif
 
@@ -589,10 +589,10 @@ void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThis
        }
 }
 
-Gametype MapInfo_Type_FromString(string str)
+Gametype MapInfo_Type_FromString(string gtype)
 {
        string replacement = "";
-       switch (str)
+       switch (gtype)
        {
                case "nexball":   replacement = "nb"; break;
                case "freezetag": replacement = "ft"; break;
@@ -603,10 +603,10 @@ Gametype MapInfo_Type_FromString(string str)
        }
        if (replacement != "" && WARN_COND)
        {
-               LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, str, replacement);
-               str = replacement;
+               LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
+               gtype = replacement;
        }
-       FOREACH(Gametypes, it.mdl == str, return it);
+       FOREACH(Gametypes, it.mdl == gtype, return it);
        return NULL;
 }
 
@@ -671,11 +671,8 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                        }
                        else
                        {
-                               for (;;)
+                               while((s = fgets(fh)))
                                {
-                                       if (!((s = fgets(fh))))
-                                               break;
-
                                        // catch different sorts of comments
                                        if(s == "")                    // empty lines
                                                continue;
@@ -717,9 +714,11 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                if(type == 0) // server set
                {
                        LOG_TRACE("Applying temporary setting ", t, " := ", s);
+               #if 0
                        if(cvar("g_campaign"))
                                cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
                        else
+               #endif
                                cvar_settemp(t, s);
                }
                else
@@ -841,12 +840,6 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gamet
                                fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
                        });
 
-                       if(fexists(strcat("scripts/", pFilename, ".arena")))
-                               fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
-
-                       if(fexists(strcat("scripts/", pFilename, ".defi")))
-                               fputs(fh, "settemp_for_type all sv_vq3compat 1\n");
-
                        fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
                        fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
                        fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
@@ -1145,7 +1138,9 @@ string MapInfo_FixName(string s)
 int MapInfo_CurrentFeatures()
 {
        int req = 0;
-       if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
+    // TODO: find a better way to check if weapons are required on the map
+       if(!(cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") 
+               || cvar("g_race") || cvar("g_cts") || cvar("g_nexball") || cvar("g_ca") || cvar("g_freezetag") || cvar("g_lms")))
                req |= MAPINFO_FEATURE_WEAPONS;
        return req;
 }