]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mapobjects/func/door.qc
Purge SetResourceAmountExplicit
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapobjects / func / door.qc
index 1ba7bad3aa633a12556f1476ad5f5efb78eb471b..3aaf047a31a9b59e38c5aaeedc583c6a7097f7c8 100644 (file)
@@ -113,7 +113,7 @@ void door_go_down(entity this)
        if (this.max_health)
        {
                this.takedamage = DAMAGE_YES;
-               SetResourceAmountExplicit(this, RESOURCE_HEALTH, this.max_health);
+               SetResourceAmount(this, RESOURCE_HEALTH, this.max_health);
        }
 
        this.state = STATE_DOWN;
@@ -275,7 +275,7 @@ void door_damage(entity this, entity inflictor, entity attacker, float damage, i
 
        if (GetResourceAmount(this, RESOURCE_HEALTH) <= 0)
        {
-               SetResourceAmountExplicit(this.owner, RESOURCE_HEALTH, this.owner.max_health);
+               SetResourceAmount(this.owner, RESOURCE_HEALTH, this.owner.max_health);
                this.owner.takedamage = DAMAGE_NO;      // will be reset upon return
                door_use(this.owner, attacker, NULL);
        }
@@ -475,7 +475,7 @@ void LinkDoors(entity this)
        for(t = this; ; t = t.enemy)
        {
                if(GetResourceAmount(t, RESOURCE_HEALTH) && !GetResourceAmount(this, RESOURCE_HEALTH))
-                       SetResourceAmountExplicit(this, RESOURCE_HEALTH, GetResourceAmount(t, RESOURCE_HEALTH));
+                       SetResourceAmount(this, RESOURCE_HEALTH, GetResourceAmount(t, RESOURCE_HEALTH));
                if((t.targetname != "") && (this.targetname == ""))
                        this.targetname = t.targetname;
                if((t.message != "") && (this.message == ""))
@@ -499,7 +499,7 @@ void LinkDoors(entity this)
        // distribute health, targetname, message
        for(t = this; t; t = t.enemy)
        {
-               SetResourceAmountExplicit(t, RESOURCE_HEALTH, GetResourceAmount(this, RESOURCE_HEALTH));
+               SetResourceAmount(t, RESOURCE_HEALTH, GetResourceAmount(this, RESOURCE_HEALTH));
                t.targetname = this.targetname;
                t.message = this.message;
                if(t.enemy == this)