WriteShort(MSG_ENTITY, compressShortVector(this.dest));
WriteShort(MSG_ENTITY, this.count);
WriteByte(MSG_ENTITY, this.cnt);
- WriteShort(MSG_ENTITY, bound(0, this.fade_end, 65535));
+ WriteShort(MSG_ENTITY, bound(0, this.fade_end, 32767));
return true;
}