this.angles = '0 0 0';
set_movetype(this, MOVETYPE_NONE);
this.solid = SOLID_NOT;
- SetBrushEntityModel(this);
+ SetBrushEntityModel(this, true);
if (!this.cnt)
{
this.cnt = 12;
this.angles = '0 0 0';
set_movetype(this, MOVETYPE_NONE);
this.solid = SOLID_NOT;
- SetBrushEntityModel(this);
+ SetBrushEntityModel(this, true);
if (!this.cnt)
{
this.cnt = 12;
if(boxesoverlap(view_origin - maxdist, view_origin + maxdist, this.absmin, this.absmax))
//if(autocvar_cl_rainsnow_maxdrawdist <= 0 || vdist(vec2(this.origin) - vec2(this.absmin + this.absmax * 0.5), <=, autocvar_cl_rainsnow_maxdrawdist))
- te_particlesnow(effbox_min, effbox_max, this.velocity, floor(this.count * drawframetime + random()), this.glow_color);
+ te_particlesnow(effbox_min, effbox_max, this.velocity, floor(mycount * drawframetime + random()), this.glow_color);
}
NET_HANDLE(ENT_CLIENT_RAINSNOW, bool isnew)