if(head.monsterid == MON_BRUISER)
if(findentity(world, monster_owner, head) == world)
if(vlen(head.origin - self.origin) < self.target_range)
if(head.monsterid == MON_BRUISER)
if(findentity(world, monster_owner, head) == world)
if(vlen(head.origin - self.origin) < self.target_range)