]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/monster/mage.qc
Merge branch 'master' into Mario/weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / monster / mage.qc
index 77ff4026a34b535966eeb0e9128fbbc9c5615503..fd86dbbfc4e7595dbfad9a5c4f155fb810e3a9eb 100644 (file)
@@ -70,7 +70,7 @@ float friend_needshelp(entity e)
        switch(self.skin)
        {
                case 0: return (e.health < autocvar_g_balance_health_regenstable);
-               case 1: return ((e.ammo_cells && e.ammo_cells < g_pickup_cells_max) || (e.ammo_rockets && e.ammo_rockets < g_pickup_rockets_max) || (e.ammo_nails && e.ammo_nails < g_pickup_nails_max) || (e.ammo_shells && e.ammo_shells < g_pickup_shells_max));
+               case 1: return ((e.ammo_cells && e.ammo_cells < g_pickup_cells_max) || (e.ammo_plasma && e.ammo_plasma < g_pickup_plasma_max) || (e.ammo_rockets && e.ammo_rockets < g_pickup_rockets_max) || (e.ammo_nails && e.ammo_nails < g_pickup_nails_max) || (e.ammo_shells && e.ammo_shells < g_pickup_shells_max));
                case 2: return (e.armorvalue < autocvar_g_balance_armor_regenstable);
                case 3: return (e.health > 0);
        }
@@ -209,6 +209,7 @@ void mage_heal()
                                        break;
                                case 1:
                                        if(head.ammo_cells) head.ammo_cells = bound(head.ammo_cells, head.ammo_cells + 1, g_pickup_cells_max);
+                                       if(head.ammo_plasma) head.ammo_plasma = bound(head.ammo_plasma, head.ammo_plasma + 1, g_pickup_plasma_max);
                                        if(head.ammo_rockets) head.ammo_rockets = bound(head.ammo_rockets, head.ammo_rockets + 1, g_pickup_rockets_max);
                                        if(head.ammo_shells) head.ammo_shells = bound(head.ammo_shells, head.ammo_shells + 2, g_pickup_shells_max);
                                        if(head.ammo_nails) head.ammo_nails = bound(head.ammo_nails, head.ammo_nails + 5, g_pickup_nails_max);
@@ -233,7 +234,8 @@ void mage_heal()
                {
                        pointparticles(particleeffectnum("healing_fx"), head.origin, '0 0 0', 1);
                        head.health = bound(0, head.health + (autocvar_g_monster_mage_heal_allies), head.max_health);
-                       WaypointSprite_UpdateHealth(head.sprite, head.health);
+                       if(!(head.spawnflags & MONSTERFLAG_INVINCIBLE))
+                               WaypointSprite_UpdateHealth(head.sprite, head.health);
                }
        }
 
@@ -335,12 +337,7 @@ void spawnfunc_monster_mage()
 {
        self.classname = "monster_mage";
 
-       self.monster_spawnfunc = spawnfunc_monster_mage;
-
-       if(Monster_CheckAppearFlags(self))
-               return;
-
-       if(!monster_initialize(MON_MAGE, FALSE)) { remove(self); return; }
+       if(!monster_initialize(MON_MAGE)) { remove(self); return; }
 }
 
 // compatibility with old spawns
@@ -397,7 +394,7 @@ float m_mage(float req)
                }
                case MR_PRECACHE:
                {
-                       precache_model ("models/monsters/mage.dpm");
+                       precache_model("models/monsters/mage.dpm");
                        precache_sound ("weapons/grenade_impact.wav");
                        precache_sound ("weapons/tagexp1.wav");
                        return TRUE;
@@ -415,7 +412,6 @@ float m_mage(float req)
        {
                case MR_PRECACHE:
                {
-                       precache_model ("models/monsters/mage.dpm");
                        return TRUE;
                }
        }