#ifndef SHAMBLER_H
#define SHAMBLER_H
-#ifndef MENUQC
+#ifdef GAMEQC
MODEL(MON_SHAMBLER, M_Model("shambler.mdl"));
#endif
ATTRIB(Shambler, spawnflags, int, MONSTER_SIZE_BROKEN | MON_FLAG_SUPERMONSTER | MON_FLAG_MELEE | MON_FLAG_RANGED);
ATTRIB(Shambler, mins, vector, '-41 -41 -31');
ATTRIB(Shambler, maxs, vector, '41 41 65');
-#ifndef MENUQC
+#ifdef GAMEQC
ATTRIB(Shambler, m_model, Model, MDL_MON_SHAMBLER);
#endif
ATTRIB(Shambler, netname, string, "shambler");
ENDCLASS(Shambler)
REGISTER_MONSTER(SHAMBLER, NEW(Shambler)) {
-#ifndef MENUQC
+#ifdef GAMEQC
this.mr_precache(this);
#endif
}
return true;
}
#endif
-#ifndef MENUQC
+#ifdef GAMEQC
METHOD(Shambler, mr_anim, bool(Shambler this, entity actor))
{
TC(Shambler, this);