]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/monster/spider.qc
Merge branch 'master' into Mario/weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / monster / spider.qc
index 9acffb5f48ab2196f998c5cb8730ee28290b7dc4..c6c454547f4898bb96e946cb5994bd585b073e02 100644 (file)
@@ -35,9 +35,9 @@ void spider_web_explode()
        if(self)
        {
                pointparticles(particleeffectnum("electro_impact"), self.origin, '0 0 0', 1);
-               RadiusDamage(self, self.realowner, 0, 0, 25, world, 25, self.projectiledeathtype, world);
+               RadiusDamage(self, self.realowner, 0, 0, 25, world, world, 25, self.projectiledeathtype, world);
 
-               for(e = findradius(self.origin, 25); e; e = e.chain) if(e != self) if(e.takedamage && e.deadflag == DEAD_NO) if(e.health > 0)
+               for(e = findradius(self.origin, 25); e; e = e.chain) if(e != self) if(e.takedamage && e.deadflag == DEAD_NO) if(e.health > 0) if(e.monsterid != MON_SPIDER)
                        e.spider_slowness = time + (autocvar_g_monster_spider_attack_web_damagetime);
 
                remove(self);
@@ -72,7 +72,7 @@ void spider_shootweb()
        //proj.glow_size = 50;
        //proj.glow_color = 45;
        proj.movetype = MOVETYPE_BOUNCE;
-       W_SetupProjectileVelocityEx(proj, v_forward, v_up, (autocvar_g_monster_spider_attack_web_speed), (autocvar_g_monster_spider_attack_web_speed_up), 0, 0, FALSE);
+       W_SetupProjVelocity_Explicit(proj, v_forward, v_up, (autocvar_g_monster_spider_attack_web_speed), (autocvar_g_monster_spider_attack_web_speed_up), 0, 0, FALSE);
        proj.touch = spider_web_touch;
        setsize(proj, '-4 -4 -4', '4 4 4');
        proj.takedamage = DAMAGE_NO;
@@ -119,9 +119,6 @@ void spawnfunc_monster_spider()
 {
        self.classname = "monster_spider";
 
-       if(Monster_CheckAppearFlags(self, MON_SPIDER))
-               return;
-
        if(!monster_initialize(MON_SPIDER)) { remove(self); return; }
 }
 
@@ -152,7 +149,7 @@ float m_spider(float req)
                }
                case MR_PRECACHE:
                {
-                       precache_model ("models/monsters/spider.dpm");
+                       precache_model("models/monsters/spider.dpm");
                        precache_sound ("weapons/electro_fire2.wav");
                        return TRUE;
                }
@@ -169,7 +166,6 @@ float m_spider(float req)
        {
                case MR_PRECACHE:
                {
-                       precache_model ("models/monsters/spider.dpm");
                        return TRUE;
                }
        }