Add a force_zscale setting to weapons that use the blaster secondary
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / overkill / okhmg.qh
index dec0332..77204ae 100644 (file)
@@ -35,6 +35,7 @@ CLASS(OverkillHeavyMachineGun, Weapon)
                P(class, prefix, delay, float, SEC) \
                P(class, prefix, edgedamage, float, SEC) \
                P(class, prefix, force, float, SEC) \
+               P(class, prefix, force_zscale, float, SEC) \
                P(class, prefix, lifetime, float, SEC) \
                P(class, prefix, radius, float, SEC) \
                P(class, prefix, refire, float, SEC) \