W_Reload(self, WEP_CVAR(rpc, ammo), SND(RELOAD));
}
-METHOD(RocketPropelledChainsaw, wr_suicidemessage, int(entity thiswep))
+METHOD(RocketPropelledChainsaw, wr_suicidemessage, Notification(entity thiswep))
{
if((w_deathtype & HITTYPE_BOUNCE) || (w_deathtype & HITTYPE_SPLASH))
return WEAPON_RPC_SUICIDE_SPLASH;
return WEAPON_RPC_SUICIDE_DIRECT;
}
-METHOD(RocketPropelledChainsaw, wr_killmessage, int(entity thiswep))
+METHOD(RocketPropelledChainsaw, wr_killmessage, Notification(entity thiswep))
{
if(w_deathtype & HITTYPE_SECONDARY)
return WEAPON_BLASTER_MURDER;