]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/overkill/sv_overkill.qc
Merge branch 'master' into Mario/wepent_experimental
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / overkill / sv_overkill.qc
index 85beb641f0a91d3db6e1c2becde94a5080d4b96f..9bc39781bace277a70743819d32dda4440b089ac 100644 (file)
@@ -8,7 +8,7 @@ bool autocvar_g_overkill_powerups_replace;
 bool autocvar_g_overkill_filter_healthmega;
 bool autocvar_g_overkill_filter_armormedium;
 bool autocvar_g_overkill_filter_armorbig;
-bool autocvar_g_overkill_filter_armorlarge;
+bool autocvar_g_overkill_filter_armormega;
 
 .float ok_item;
 
@@ -111,7 +111,7 @@ MUTATOR_HOOKFUNCTION(ok, ForbidThrowCurrentWeapon)
 
 MUTATOR_HOOKFUNCTION(ok, PlayerPreThink)
 {
-       if(intermission_running || gameover)
+       if(gameover)
                return;
 
        entity player = M_ARGV(0, entity);
@@ -245,10 +245,8 @@ MUTATOR_HOOKFUNCTION(ok, FilterItem)
        {
                case ITEM_HealthMega: return autocvar_g_overkill_filter_healthmega;
                case ITEM_ArmorMedium: return autocvar_g_overkill_filter_armormedium;
-               // WARNING: next two statements look wrong because of inconsistency between cvar names and code
-               // armor cvars need renaming to be consistent with their health counterparts
-               case ITEM_ArmorLarge: return autocvar_g_overkill_filter_armorbig;
-               case ITEM_ArmorMega: return autocvar_g_overkill_filter_armorlarge;
+               case ITEM_ArmorBig: return autocvar_g_overkill_filter_armorbig;
+               case ITEM_ArmorMega: return autocvar_g_overkill_filter_armormega;
        }
 
        return true;