]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/overkill/sv_overkill.qc
Give W_SetupShot a deathtype parameter, fixes some ugly hacks
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / overkill / sv_overkill.qc
index 5611042b0b3100f1bb8cb0dcd2e06e546fa9720a..20216f9283d1333115be8045b3a78c395f24b17e 100644 (file)
@@ -144,8 +144,6 @@ MUTATOR_HOOKFUNCTION(ok, PlayerPreThink)
                        if(player.(weaponentity).m_weapon == WEP_Null && slot != 0)
                                continue;
 
-                       Weapon oldwep = player.(weaponentity).m_weapon;
-                       player.(weaponentity).m_weapon = WEP_BLASTER;
                        W_Blaster_Attack(
                                player,
                                weaponentity,
@@ -160,7 +158,6 @@ MUTATOR_HOOKFUNCTION(ok, PlayerPreThink)
                                WEP_CVAR_SEC(vaporizer, delay),
                                WEP_CVAR_SEC(vaporizer, lifetime)
                        );
-                       player.(weaponentity).m_weapon = oldwep;
                }
        }
 
@@ -230,6 +227,13 @@ MUTATOR_HOOKFUNCTION(ok, FilterItem)
        {
                return false;
        }
+       switch(item.itemdef)
+       {
+               case ITEM_HealthMega: return autocvar_g_overkill_filter_healthmega;
+               case ITEM_ArmorMedium: return autocvar_g_overkill_filter_armormedium;
+               case ITEM_ArmorBig: return autocvar_g_overkill_filter_armorbig;
+               case ITEM_ArmorMega: return autocvar_g_overkill_filter_armormega;
+       }
        if (!autocvar_g_powerups || !autocvar_g_overkill_powerups_replace)
        {
                return true;