]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/spawn_near_teammate/sv_spawn_near_teammate.qc
Fix #2201 "ForbidWeaponUse mutator hook can leave the player holding a weapon they...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / spawn_near_teammate / sv_spawn_near_teammate.qc
index b747ce74922b7c19de988bf88b07492532b31665..73435841d87c296f1119c3078b1f4c0833ba02d8 100644 (file)
@@ -95,7 +95,7 @@ MUTATOR_HOOKFUNCTION(spawn_near_teammate, PlayerSpawn)
                        if (IS_DEAD(it)) continue;
                        if (time < it.msnt_timer) continue;
                        if (time < it.spawnshieldtime) continue;
-                       if (forbidWeaponUse(it)) continue;
+                       if (weaponLocked(it)) continue;
                        if (it == player) continue;
 
                        tested++; // i consider a teammate to be available when he passes the checks above