]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/physics/movetypes/movetypes.qh
Make sv_gameplayfix_delayprojectiles match the engine's behaviour of only running...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / physics / movetypes / movetypes.qh
index 13867d1fbad9b62ae5eabb19e7d91a43dbd19e76..444e7f4423f011fba921c61ff395aa3eeb6a578e 100644 (file)
@@ -25,6 +25,7 @@ const int WATERLEVEL_SUBMERGED = 3;
 #define GAMEPLAYFIX_NOAIRBORNCORPSE(s)                 STAT(GAMEPLAYFIX_NOAIRBORNCORPSE)
 #define NOAIRBORNCORPSE_ALLOWSUSPENDED(s)      STAT(NOAIRBORNCORPSE_ALLOWSUSPENDED)
 #define UPWARD_VELOCITY_CLEARS_ONGROUND(s)  STAT(GAMEPLAYFIX_UPVELOCITYCLEARSONGROUND)
+#define GAMEPLAYFIX_DELAYPROJECTILES(s)        STAT(GAMEPLAYFIX_DELAYPROJECTILES)
 
 
 #define PHYS_STEPHEIGHT(s)                  STAT(MOVEVARS_STEPHEIGHT)
@@ -135,8 +136,6 @@ const int MOVETYPE_FOLLOW           = 12;
 const int MOVETYPE_PHYSICS          = 32;
 const int MOVETYPE_FLY_WORLDONLY    = 33;
 
-const int FL_ITEM                   = 256;
-const int FL_ONGROUND                          = 512;
 #elif defined(SVQC)
 const int MOVETYPE_ANGLENOCLIP      = 1;
 const int MOVETYPE_ANGLECLIP        = 2;
@@ -145,8 +144,6 @@ const int MOVETYPE_ANGLECLIP        = 2;
 const int MOVETYPE_QCPLAYER = 150; // QC-driven player physics, no think functions!
 const int MOVETYPE_QCENTITY = 151; // QC-driven entity physics, some think functions!
 
-const int FL_ONSLICK = BIT(20);
-
 const int MOVETYPE_FAKEPUSH         = 13;
 
 const int MOVEFLAG_VALID = BIT(23);