-#include "physics.qh"
-#include "triggers/include.qh"
-#include "viewloc.qh"
+#include "player.qh"
+#include "../triggers/include.qh"
+#include "../viewloc.qh"
#ifdef SVQC
-#include "../server/miscfunctions.qh"
-#include "triggers/trigger/viewloc.qh"
+#include "../../server/miscfunctions.qh"
+#include "../triggers/trigger/viewloc.qh"
// client side physics
bool Physics_Valid(string thecvar)