]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/playerstats.qc
Hack in support for duel as a reported gametype to stats
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / playerstats.qc
index 4dab61164e4b3f7e94b6a2880df0f1d232269e9d..74585a300375096e088263069ba449649ac649e1 100644 (file)
@@ -5,9 +5,10 @@
     #include "constants.qh"
     #include "util.qh"
     #include <common/weapons/_all.qh>
-    #include "../server/weapons/accuracy.qh"
+    #include "../server/anticheat.qh"
     #include "../server/defs.qh"
     #include "../server/scores.qh"
+    #include "../server/weapons/accuracy.qh"
 #endif
 
 #ifdef SVQC
@@ -141,6 +142,7 @@ void PlayerStats_GameReport_FinalizePlayer(entity p)
                PS_GR_P_ADDVAL(p, PLAYERSTATS_JOINS, 1);
 
        PlayerStats_GameReport_Accuracy(p);
+       anticheat_report_to_playerstats(p);
 
        if(IS_REAL_CLIENT(p))
        {
@@ -249,10 +251,18 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
                PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
+
+               anticheat_register_to_playerstats();
        }
        else { PlayerStats_GameReport_DelayMapVote = false; }
 }
 
+// this... is a hack, a temporary one until we get a proper duel gametype
+string PlayerStats_GetGametype()
+{
+       return ((IS_GAMETYPE(DEATHMATCH) && autocvar_g_maxplayers == 2) ? "duel" : GetGametype());
+}
+
 void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
 {
        string t, tn;
@@ -309,7 +319,7 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status)
                        #ifdef WATERMARK
                        url_fputs(fh, sprintf("R %s\n", WATERMARK));
                        #endif
-                       url_fputs(fh, sprintf("G %s\n", GetGametype()));
+                       url_fputs(fh, sprintf("G %s\n", PlayerStats_GetGametype()));
                        url_fputs(fh, sprintf("O %s\n", modname));
                        url_fputs(fh, sprintf("M %s\n", GetMapname()));
                        url_fputs(fh, sprintf("I %s\n", matchid));
@@ -552,7 +562,7 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status)
                     case "e":
                         LOG_TRACE("G: ", gt);
                         LOG_TRACE("e: ", data);
-                        if (gt == GetGametype()) {
+                        if (gt == PlayerStats_GetGametype()) {
                             handled = true;
                             float e = stof(data);
                             PlayerScore_Add(p, SP_ELO, +1 + e);