//Net_LinkEntity(self, 0, false, plat_send);
}
-void spawnfunc_func_plat()
-{SELFPARAM();
+spawnfunc(func_plat)
+{
if (self.sounds == 0)
self.sounds = 2;
InitializeEntity(self, plat_delayedinit, INITPRIO_FINDTARGET);
}
#elif defined(CSQC)
-void plat_draw()
+void plat_draw(entity this)
{
Movetype_Physics_NoMatchServer();
//Movetype_Physics_MatchServer(autocvar_cl_projectiles_sloppy);
self.spawnflags = ReadByte();
self.model = strzone(ReadString());
- setmodel(self, self.model);
+ _setmodel(self, self.model);
trigger_common_read(true);