]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/trigger/jumppads.qh
Merge branch 'master' into terencehill/bot_waypoints
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / trigger / jumppads.qh
index bb0f4750eebbc2af005c12a86123bb02470270d7..c3b0b339def6c2f0f7b8e5c35f6773c91bcb4aea 100644 (file)
@@ -1,5 +1,4 @@
-#ifndef T_JUMPPADS_H
-#define T_JUMPPADS_H
+#pragma once
 
 const float PUSH_ONCE          = 1;
 const float PUSH_SILENT                = 2;
@@ -12,17 +11,9 @@ const int NUM_JUMPPADSUSED = 3;
 .float jumppadcount;
 .entity jumppadsused[NUM_JUMPPADSUSED];
 
-float trigger_push_calculatevelocity_flighttime;
-
 #ifdef SVQC
-void() SUB_UseTargets;
-void trigger_push_use();
-#endif
-
-#ifdef CSQC
-void ent_trigger_push();
-
-void ent_target_push();
+void SUB_UseTargets(entity this, entity actor, entity trigger);
+void trigger_push_use(entity this, entity actor, entity trigger);
 #endif
 
 /*
@@ -33,18 +24,16 @@ void ent_target_push();
          tgt - target entity (can be either a point or a model entity; if it is
                the latter, its midpoint is used)
          ht  - jump height, measured from the higher one of org and tgt's midpoint
+         pushed_entity - object that is to be pushed
 
        Returns: velocity for the jump
-       the global trigger_push_calculatevelocity_flighttime is set to the total
-       jump time
  */
+vector trigger_push_calculatevelocity(vector org, entity tgt, float ht, entity pushed_entity);
 
-vector trigger_push_calculatevelocity(vector org, entity tgt, float ht);
-
-void trigger_push_touch();
+void trigger_push_touch(entity this, entity toucher);
 
 .vector dest;
-void trigger_push_findtarget();
+void trigger_push_findtarget(entity this);
 
 /*
  * ENTITY PARAMETERS:
@@ -59,10 +48,9 @@ void trigger_push_findtarget();
  *   movedir: if target is not set, this * speed * 10 is the velocity to be reached.
  */
 #ifdef SVQC
-void spawnfunc_trigger_push();
+spawnfunc(trigger_push);
 
-void spawnfunc_target_push();
-void spawnfunc_info_notnull();
-void spawnfunc_target_position();
-#endif
+spawnfunc(target_push);
+spawnfunc(info_notnull);
+spawnfunc(target_position);
 #endif