]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/cl_turrets.qc
Show to spectators all the waypoints that are shown to spectated players. It fixes...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / cl_turrets.qc
index 0fc168c2cac60c85a1d2035aa89d1ac132085b40..48c6a8798981269b18d83e41c1351f0b23d41640 100644 (file)
@@ -1,8 +1,9 @@
+#include "cl_turrets.qh"
 void turret_remove(entity this)
 {
-       remove(this.tur_head);
+       delete(this.tur_head);
        //remove(this.enemy);
-       this.tur_head = world;
+       this.tur_head = NULL;
 }
 
 .vector glowmod;
@@ -19,9 +20,10 @@ void turret_changeteam(entity this)
 
 }
 
-void turret_head_draw()
-{SELFPARAM();
-       self.drawmask = MASK_NORMAL;
+// unused?
+void turret_head_draw(entity this)
+{
+       this.drawmask = MASK_NORMAL;
 }
 
 void turret_draw(entity this)
@@ -33,7 +35,7 @@ void turret_draw(entity this)
        if(dt <= 0)
                return;
 
-       this.tur_head.angles += dt * this.tur_head.move_avelocity;
+       this.tur_head.angles += dt * this.tur_head.avelocity;
 
        if (this.health < 127)
        {
@@ -65,13 +67,12 @@ void turret_draw2d(entity this)
                return;
 
        float dist = vlen(this.origin - view_origin);
-       float t = (entcs_GetTeam(player_localnum) + 1);
 
        vector o;
        string txt;
 
        if(autocvar_cl_vehicles_hud_tactical)
-       if(dist < 10240 && t != this.team)
+       if(dist < 10240 && (myteam + 1 != this.team))
        {
                // TODO: Vehicle tactical hud
                o = project_3d_to_2d(this.origin + '0 0 32');
@@ -119,7 +120,7 @@ void turret_draw2d(entity this)
        else
                txt = spritelookuptext(this, spriteimage);
 
-       if(time - floor(time) > 0.5 && t == this.team)
+       if(time - floor(time) > 0.5 && (myteam + 1 == this.team))
        {
                if(this.helpme && time < this.helpme)
                {
@@ -154,17 +155,14 @@ void turret_draw2d(entity this)
 
        o_z = 0;
 
-       float edgedistance_min, crosshairdistance;
-               edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)),
+       float edgedistance_min = min((o.y - (vid_conheight * waypointsprite_edgeoffset_top)),
        (o_x - (vid_conwidth * waypointsprite_edgeoffset_left)),
        (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x,
        (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)) - o_y);
 
-       float vidscale = max(vid_conwidth / vid_width, vid_conheight / vid_height);
-
-       crosshairdistance = sqrt( pow(o_x - vid_conwidth/2, 2) + pow(o_y - vid_conheight/2, 2) );
+       float crosshairdistance = sqrt( pow(o.x - vid_conwidth/2, 2) + pow(o.y - vid_conheight/2, 2) );
 
-       t = waypointsprite_scale * vidscale;
+       float t = waypointsprite_scale;
        a *= waypointsprite_alpha;
 
        {
@@ -201,47 +199,53 @@ void turret_draw2d(entity this)
                        );
 }
 
-void turret_construct()
-{SELFPARAM();
-       entity tur = get_turretinfo(self.m_id);
+void turret_construct(entity this, bool isnew)
+{
+       entity tur = get_turretinfo(this.m_id);
 
-       if(self.tur_head == world)
-               self.tur_head = spawn();
+       if(this.tur_head == NULL)
+               this.tur_head = spawn();
 
-       self.netname = tur.turret_name;
+       this.netname = tur.turret_name;
 
-       setorigin(self, self.origin);
-       _setmodel(self, tur.model);
-       _setmodel(self.tur_head, tur.head_model);
-       setsize(self, tur.mins, tur.maxs);
-       setsize(self.tur_head, '0 0 0', '0 0 0');
+       setorigin(this, this.origin);
+       _setmodel(this, tur.model);
+       _setmodel(this.tur_head, tur.head_model);
+       setsize(this, tur.mins, tur.maxs);
+       setsize(this.tur_head, '0 0 0', '0 0 0');
 
-       if(self.m_id == TUR_EWHEEL.m_id)
-               setattachment(self.tur_head, self, "");
+       if(this.m_id == TUR_EWHEEL.m_id)
+               setattachment(this.tur_head, this, "");
        else
-               setattachment(self.tur_head, self, "tag_head");
-
-       self.tur_head.classname                 = "turret_head";
-       self.tur_head.owner                             = self;
-       self.tur_head.move_movetype             = MOVETYPE_NOCLIP;
-       self.move_movetype                              = MOVETYPE_NOCLIP;
-       self.tur_head.angles                    = self.angles;
-       self.health                                             = 255;
-       self.solid                                              = SOLID_BBOX;
-       self.tur_head.solid                             = SOLID_NOT;
-       self.movetype                                   = MOVETYPE_NOCLIP;
-       self.tur_head.movetype                  = MOVETYPE_NOCLIP;
-       self.draw                                               = turret_draw;
-       self.entremove                                  = turret_remove;
-       self.drawmask                                   = MASK_NORMAL;
-       self.tur_head.drawmask                  = MASK_NORMAL;
-       self.anim_start_time                    = 0;
-       self.draw2d = turret_draw2d;
-       self.maxdistance = autocvar_g_waypointsprite_turrets_maxdist;
-       self.teamradar_color = '1 0 0';
-       self.alpha = 1;
-
-       tur.tr_setup(tur, self);
+               setattachment(this.tur_head, this, "tag_head");
+
+       this.tur_head.classname                 = "turret_head";
+       this.tur_head.owner                             = this;
+       set_movetype(this.tur_head, MOVETYPE_NOCLIP);
+       set_movetype(this, MOVETYPE_NOCLIP);
+       this.tur_head.angles                    = this.angles;
+       this.health                                             = 255;
+       this.solid                                              = SOLID_BBOX;
+       this.tur_head.solid                             = SOLID_NOT;
+       set_movetype(this, MOVETYPE_NOCLIP);
+       set_movetype(this.tur_head, MOVETYPE_NOCLIP);
+       this.draw                                               = turret_draw;
+       this.entremove                                  = turret_remove;
+       this.drawmask                                   = MASK_NORMAL;
+       this.tur_head.drawmask                  = MASK_NORMAL;
+       this.anim_start_time                    = 0;
+       this.draw2d = turret_draw2d;
+       this.maxdistance = autocvar_g_waypointsprite_turrets_maxdist;
+       this.teamradar_color = '1 0 0';
+       this.alpha = 1;
+
+       if(isnew)
+       {
+               IL_PUSH(g_drawables, this);
+               IL_PUSH(g_drawables_2d, this);
+       }
+
+       tur.tr_setup(tur, this);
 }
 
 entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode);
@@ -257,14 +261,14 @@ void turret_gib_draw(entity this)
                if(time >= this.nextthink)
                {
                        turret_gibboom(this);
-                       remove(this);
+                       delete(this);
                }
        }
        else
        {
                this.alpha = bound(0, this.nextthink - time, 1);
                if(this.alpha < ALPHA_MIN_VISIBLE)
-                       remove(this);
+                       delete(this);
        }
 }
 
@@ -281,9 +285,9 @@ entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, flo
 {
        entity gib;
 
-       traceline(_from, _to, MOVE_NOMONSTERS, world);
+       traceline(_from, _to, MOVE_NOMONSTERS, NULL);
        if(trace_startsolid)
-               return world;
+               return NULL;
 
        gib = new(turret_gib);
        setorigin(gib, _from);
@@ -302,11 +306,10 @@ entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, flo
                gib.nextthink = time + autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15);
 
        gib.gravity              = 1;
-       gib.move_movetype   = MOVETYPE_BOUNCE;
-       gib.move_origin  = _from;
+       set_movetype(gib, MOVETYPE_BOUNCE);
        setorigin(gib,          _from);
-       gib.move_velocity   = _to;
-       gib.move_avelocity  = prandomvec() * 32;
+       gib.velocity   = _to;
+       gib.avelocity  = prandomvec() * 32;
        gib.move_time      = time;
        gib.damageforcescale = 1;
 
@@ -315,41 +318,41 @@ entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, flo
 
 void turret_die(entity this)
 {
-       sound (self, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
-       pointparticles(EFFECT_ROCKET_EXPLODE, self.origin, '0 0 0', 1);
+       sound (this, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
+       pointparticles(EFFECT_ROCKET_EXPLODE, this.origin, '0 0 0', 1);
        if (!autocvar_cl_nogibs)
        {
                // Base
-               if(self.m_id == TUR_EWHEEL.m_id)
-                       turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', true);
-               else if (self.m_id == TUR_WALKER.m_id)
-                       turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', true);
-               else if (self.m_id == TUR_TESLA.m_id)
-                       turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', false);
+               if(this.m_id == TUR_EWHEEL.m_id)
+                       turret_gibtoss((get_turretinfo(this.m_id)).model, this.origin + '0 0 18', this.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', true);
+               else if (this.m_id == TUR_WALKER.m_id)
+                       turret_gibtoss((get_turretinfo(this.m_id)).model, this.origin + '0 0 18', this.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', true);
+               else if (this.m_id == TUR_TESLA.m_id)
+                       turret_gibtoss((get_turretinfo(this.m_id)).model, this.origin + '0 0 18', '0 0 200', '-1 -1 -1', false);
                else
                {
                        if (random() > 0.5)
                        {
-                               turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
-                               turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
-                               turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
+                               turret_gibtoss("models/turrets/base-gib2.md3", this.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
+                               turret_gibtoss("models/turrets/base-gib3.md3", this.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
+                               turret_gibtoss("models/turrets/base-gib4.md3", this.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
                        }
                        else
-                               turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 8', '0 0 0', '0 0 0', true);
+                               turret_gibtoss("models/turrets/base-gib1.md3", this.origin + '0 0 8', '0 0 0', '0 0 0', true);
 
-                       entity headgib = turret_gibtoss((get_turretinfo(self.m_id)).head_model, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', true);
+                       entity headgib = turret_gibtoss((get_turretinfo(this.m_id)).head_model, this.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', true);
                        if(headgib)
                        {
-                               headgib.angles = headgib.move_angles = self.tur_head.angles;
-                               headgib.avelocity = headgib.move_avelocity = self.tur_head.move_avelocity + randomvec() * 45;
-                               headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity_y * 5;
+                               headgib.angles = this.tur_head.angles;
+                               headgib.avelocity = this.tur_head.avelocity + randomvec() * 45;
+                               headgib.avelocity_y = headgib.avelocity_y * 5;
                                headgib.gravity = 0.5;
                        }
                }
        }
 
-       setmodel(self, MDL_Null);
-       setmodel(self.tur_head, MDL_Null);
+       setmodel(this, MDL_Null);
+       setmodel(this.tur_head, MDL_Null);
 }
 
 NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
@@ -369,7 +372,7 @@ NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
                this.angles_x = ReadAngle();
                this.angles_y = ReadAngle();
 
-               turret_construct();
+               turret_construct(this, isnew);
                this.colormap = 1024;
                this.glowmod = '0 1 1';
                this.tur_head.colormap = this.colormap;
@@ -378,22 +381,21 @@ NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
 
        if(sf & TNSF_ANG)
        {
-               if(this.tur_head == world) // aparenly this can happpen before TNSF_SETUP. great.
+               if(this.tur_head == NULL) // aparenly this can happpen before TNSF_SETUP. great.
                        this.tur_head = spawn();
 
-               this.tur_head.move_angles_x = ReadShort();
-               this.tur_head.move_angles_y = ReadShort();
-               //this.tur_head.angles = this.angles + this.tur_head.move_angles;
-               this.tur_head.angles = this.tur_head.move_angles;
+               this.tur_head.angles_x = ReadShort();
+               this.tur_head.angles_y = ReadShort();
+               //this.tur_head.angles = this.angles + this.tur_head.angles;
        }
 
        if(sf & TNSF_AVEL)
        {
-               if(this.tur_head == world) // aparenly this can happpen before TNSF_SETUP. great.
+               if(this.tur_head == NULL) // aparenly this can happpen before TNSF_SETUP. great.
                        this.tur_head = spawn();
 
-               this.tur_head.move_avelocity_x = ReadShort();
-               this.tur_head.move_avelocity_y = ReadShort();
+               this.tur_head.avelocity_x = ReadShort();
+               this.tur_head.avelocity_y = ReadShort();
        }
 
        if(sf & TNSF_MOVE)
@@ -407,11 +409,9 @@ NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
                this.velocity_y = ReadShort();
                this.velocity_z = ReadShort();
 
-               this.move_angles_y = ReadShort();
+               this.angles_y = ReadShort();
 
                this.move_time   = time;
-               this.move_velocity = this.velocity;
-               this.move_origin   = this.origin;
        }
 
        if(sf & TNSF_ANIM)