+#include "cl_turrets.qh"
void turret_remove(entity this)
{
- remove(this.tur_head);
+ delete(this.tur_head);
//remove(this.enemy);
- this.tur_head = world;
+ this.tur_head = NULL;
}
.vector glowmod;
}
-void turret_head_draw()
-{SELFPARAM();
- self.drawmask = MASK_NORMAL;
+// unused?
+void turret_head_draw(entity this)
+{
+ this.drawmask = MASK_NORMAL;
}
void turret_draw(entity this)
if(dt <= 0)
return;
- this.tur_head.angles += dt * this.tur_head.move_avelocity;
+ this.tur_head.angles += dt * this.tur_head.avelocity;
if (this.health < 127)
{
return;
float dist = vlen(this.origin - view_origin);
- float t = (entcs_GetTeam(player_localnum) + 1);
vector o;
string txt;
if(autocvar_cl_vehicles_hud_tactical)
- if(dist < 10240 && t != this.team)
+ if(dist < 10240 && (myteam + 1 != this.team))
{
// TODO: Vehicle tactical hud
o = project_3d_to_2d(this.origin + '0 0 32');
else
txt = spritelookuptext(this, spriteimage);
- if(time - floor(time) > 0.5 && t == this.team)
+ if(time - floor(time) > 0.5 && (myteam + 1 == this.team))
{
if(this.helpme && time < this.helpme)
{
o_z = 0;
- float edgedistance_min, crosshairdistance;
- edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)),
+ float edgedistance_min = min((o.y - (vid_conheight * waypointsprite_edgeoffset_top)),
(o_x - (vid_conwidth * waypointsprite_edgeoffset_left)),
(vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x,
(vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)) - o_y);
- float vidscale = max(vid_conwidth / vid_width, vid_conheight / vid_height);
-
- crosshairdistance = sqrt( pow(o_x - vid_conwidth/2, 2) + pow(o_y - vid_conheight/2, 2) );
+ float crosshairdistance = sqrt( pow(o.x - vid_conwidth/2, 2) + pow(o.y - vid_conheight/2, 2) );
- t = waypointsprite_scale * vidscale;
+ float t = waypointsprite_scale;
a *= waypointsprite_alpha;
{
);
}
-void turret_construct()
-{SELFPARAM();
- entity tur = get_turretinfo(self.m_id);
+void turret_construct(entity this, bool isnew)
+{
+ entity tur = get_turretinfo(this.m_id);
- if(self.tur_head == world)
- self.tur_head = spawn();
+ if(this.tur_head == NULL)
+ this.tur_head = spawn();
- self.netname = tur.turret_name;
+ this.netname = tur.turret_name;
- setorigin(self, self.origin);
- _setmodel(self, tur.model);
- _setmodel(self.tur_head, tur.head_model);
- setsize(self, tur.mins, tur.maxs);
- setsize(self.tur_head, '0 0 0', '0 0 0');
+ setorigin(this, this.origin);
+ _setmodel(this, tur.model);
+ _setmodel(this.tur_head, tur.head_model);
+ setsize(this, tur.mins, tur.maxs);
+ setsize(this.tur_head, '0 0 0', '0 0 0');
- if(self.m_id == TUR_EWHEEL.m_id)
- setattachment(self.tur_head, self, "");
+ if(this.m_id == TUR_EWHEEL.m_id)
+ setattachment(this.tur_head, this, "");
else
- setattachment(self.tur_head, self, "tag_head");
-
- self.tur_head.classname = "turret_head";
- self.tur_head.owner = self;
- self.tur_head.move_movetype = MOVETYPE_NOCLIP;
- self.move_movetype = MOVETYPE_NOCLIP;
- self.tur_head.angles = self.angles;
- self.health = 255;
- self.solid = SOLID_BBOX;
- self.tur_head.solid = SOLID_NOT;
- self.movetype = MOVETYPE_NOCLIP;
- self.tur_head.movetype = MOVETYPE_NOCLIP;
- self.draw = turret_draw;
- self.entremove = turret_remove;
- self.drawmask = MASK_NORMAL;
- self.tur_head.drawmask = MASK_NORMAL;
- self.anim_start_time = 0;
- self.draw2d = turret_draw2d;
- self.maxdistance = autocvar_g_waypointsprite_turrets_maxdist;
- self.teamradar_color = '1 0 0';
- self.alpha = 1;
-
- tur.tr_setup(tur, self);
+ setattachment(this.tur_head, this, "tag_head");
+
+ this.tur_head.classname = "turret_head";
+ this.tur_head.owner = this;
+ set_movetype(this.tur_head, MOVETYPE_NOCLIP);
+ set_movetype(this, MOVETYPE_NOCLIP);
+ this.tur_head.angles = this.angles;
+ this.health = 255;
+ this.solid = SOLID_BBOX;
+ this.tur_head.solid = SOLID_NOT;
+ set_movetype(this, MOVETYPE_NOCLIP);
+ set_movetype(this.tur_head, MOVETYPE_NOCLIP);
+ this.draw = turret_draw;
+ this.entremove = turret_remove;
+ this.drawmask = MASK_NORMAL;
+ this.tur_head.drawmask = MASK_NORMAL;
+ this.anim_start_time = 0;
+ this.draw2d = turret_draw2d;
+ this.maxdistance = autocvar_g_waypointsprite_turrets_maxdist;
+ this.teamradar_color = '1 0 0';
+ this.alpha = 1;
+
+ if(isnew)
+ {
+ IL_PUSH(g_drawables, this);
+ IL_PUSH(g_drawables_2d, this);
+ }
+
+ tur.tr_setup(tur, this);
}
entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode);
if(time >= this.nextthink)
{
turret_gibboom(this);
- remove(this);
+ delete(this);
}
}
else
{
this.alpha = bound(0, this.nextthink - time, 1);
if(this.alpha < ALPHA_MIN_VISIBLE)
- remove(this);
+ delete(this);
}
}
{
entity gib;
- traceline(_from, _to, MOVE_NOMONSTERS, world);
+ traceline(_from, _to, MOVE_NOMONSTERS, NULL);
if(trace_startsolid)
- return world;
+ return NULL;
gib = new(turret_gib);
setorigin(gib, _from);
gib.nextthink = time + autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15);
gib.gravity = 1;
- gib.move_movetype = MOVETYPE_BOUNCE;
- gib.move_origin = _from;
+ set_movetype(gib, MOVETYPE_BOUNCE);
setorigin(gib, _from);
- gib.move_velocity = _to;
- gib.move_avelocity = prandomvec() * 32;
+ gib.velocity = _to;
+ gib.avelocity = prandomvec() * 32;
gib.move_time = time;
gib.damageforcescale = 1;
void turret_die(entity this)
{
- sound (self, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
- pointparticles(EFFECT_ROCKET_EXPLODE, self.origin, '0 0 0', 1);
+ sound (this, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
+ pointparticles(EFFECT_ROCKET_EXPLODE, this.origin, '0 0 0', 1);
if (!autocvar_cl_nogibs)
{
// Base
- if(self.m_id == TUR_EWHEEL.m_id)
- turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', true);
- else if (self.m_id == TUR_WALKER.m_id)
- turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', true);
- else if (self.m_id == TUR_TESLA.m_id)
- turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', false);
+ if(this.m_id == TUR_EWHEEL.m_id)
+ turret_gibtoss((get_turretinfo(this.m_id)).model, this.origin + '0 0 18', this.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', true);
+ else if (this.m_id == TUR_WALKER.m_id)
+ turret_gibtoss((get_turretinfo(this.m_id)).model, this.origin + '0 0 18', this.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', true);
+ else if (this.m_id == TUR_TESLA.m_id)
+ turret_gibtoss((get_turretinfo(this.m_id)).model, this.origin + '0 0 18', '0 0 200', '-1 -1 -1', false);
else
{
if (random() > 0.5)
{
- turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
- turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
- turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
+ turret_gibtoss("models/turrets/base-gib2.md3", this.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
+ turret_gibtoss("models/turrets/base-gib3.md3", this.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
+ turret_gibtoss("models/turrets/base-gib4.md3", this.origin + '0 0 8', '0 0 50' + randomvec() * 150, '0 0 0', false);
}
else
- turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 8', '0 0 0', '0 0 0', true);
+ turret_gibtoss("models/turrets/base-gib1.md3", this.origin + '0 0 8', '0 0 0', '0 0 0', true);
- entity headgib = turret_gibtoss((get_turretinfo(self.m_id)).head_model, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', true);
+ entity headgib = turret_gibtoss((get_turretinfo(this.m_id)).head_model, this.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', true);
if(headgib)
{
- headgib.angles = headgib.move_angles = self.tur_head.angles;
- headgib.avelocity = headgib.move_avelocity = self.tur_head.move_avelocity + randomvec() * 45;
- headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity_y * 5;
+ headgib.angles = this.tur_head.angles;
+ headgib.avelocity = this.tur_head.avelocity + randomvec() * 45;
+ headgib.avelocity_y = headgib.avelocity_y * 5;
headgib.gravity = 0.5;
}
}
}
- setmodel(self, MDL_Null);
- setmodel(self.tur_head, MDL_Null);
+ setmodel(this, MDL_Null);
+ setmodel(this.tur_head, MDL_Null);
}
NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
this.angles_x = ReadAngle();
this.angles_y = ReadAngle();
- turret_construct();
+ turret_construct(this, isnew);
this.colormap = 1024;
this.glowmod = '0 1 1';
this.tur_head.colormap = this.colormap;
if(sf & TNSF_ANG)
{
- if(this.tur_head == world) // aparenly this can happpen before TNSF_SETUP. great.
+ if(this.tur_head == NULL) // aparenly this can happpen before TNSF_SETUP. great.
this.tur_head = spawn();
- this.tur_head.move_angles_x = ReadShort();
- this.tur_head.move_angles_y = ReadShort();
- //this.tur_head.angles = this.angles + this.tur_head.move_angles;
- this.tur_head.angles = this.tur_head.move_angles;
+ this.tur_head.angles_x = ReadShort();
+ this.tur_head.angles_y = ReadShort();
+ //this.tur_head.angles = this.angles + this.tur_head.angles;
}
if(sf & TNSF_AVEL)
{
- if(this.tur_head == world) // aparenly this can happpen before TNSF_SETUP. great.
+ if(this.tur_head == NULL) // aparenly this can happpen before TNSF_SETUP. great.
this.tur_head = spawn();
- this.tur_head.move_avelocity_x = ReadShort();
- this.tur_head.move_avelocity_y = ReadShort();
+ this.tur_head.avelocity_x = ReadShort();
+ this.tur_head.avelocity_y = ReadShort();
}
if(sf & TNSF_MOVE)
this.velocity_y = ReadShort();
this.velocity_z = ReadShort();
- this.move_angles_y = ReadShort();
+ this.angles_y = ReadShort();
this.move_time = time;
- this.move_velocity = this.velocity;
- this.move_origin = this.origin;
}
if(sf & TNSF_ANIM)