]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/cl_turrets.qc
Clear out .health and .armorvalue from the client side
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / cl_turrets.qc
index a893b3e8a77d30c281ef602770dc6098319947f6..fb27cd12137fef8e36cd30dfb09f133077c3cf6c 100644 (file)
@@ -37,7 +37,7 @@ void turret_draw(entity this)
 
        this.tur_head.angles += dt * this.tur_head.avelocity;
 
-       if (this.health < 127)
+       if (GetResourceAmount(this, RESOURCE_HEALTH) < 127)
        {
                dt = random();
 
@@ -45,11 +45,11 @@ void turret_draw(entity this)
                        te_spark(this.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
        }
 
-       if(this.health < 85)
+       if(GetResourceAmount(this, RESOURCE_HEALTH) < 85)
        if(dt < 0.01)
                pointparticles(EFFECT_SMOKE_LARGE, (this.origin + (randomvec() * 80)), '0 0 0', 1);
 
-       if(this.health < 32)
+       if(GetResourceAmount(this, RESOURCE_HEALTH) < 32)
        if(dt < 0.015)
                pointparticles(EFFECT_SMOKE_SMALL, (this.origin + (randomvec() * 80)), '0 0 0', 1);
 
@@ -105,21 +105,17 @@ void turret_draw2d(entity this)
 
 
        if(this.maxdistance > waypointsprite_normdistance)
-               a *= pow(bound(0, (this.maxdistance - dist) / (this.maxdistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent);
+               a *= (bound(0, (this.maxdistance - dist) / (this.maxdistance - waypointsprite_normdistance), 1) ** waypointsprite_distancealphaexponent);
        else if(this.maxdistance > 0)
-               a *= pow(bound(0, (waypointsprite_fadedistance - dist) / (waypointsprite_fadedistance - waypointsprite_normdistance), 1), waypointsprite_distancealphaexponent) * (1 - waypointsprite_minalpha) + waypointsprite_minalpha;
+               a *= (bound(0, (waypointsprite_fadedistance - dist) / (waypointsprite_fadedistance - waypointsprite_normdistance), 1) ** waypointsprite_distancealphaexponent) * (1 - waypointsprite_minalpha) + waypointsprite_minalpha;
 
        if(rgb == '0 0 0')
        {
                this.teamradar_color = '1 0 1';
-               LOG_INFOF("WARNING: sprite of name %s has no color, using pink so you notice it\n", spriteimage);
+               LOG_INFOF("WARNING: sprite of name %s has no color, using pink so you notice it", spriteimage);
        }
 
-       txt = this.netname;
-       if(autocvar_g_waypointsprite_spam && waypointsprite_count >= autocvar_g_waypointsprite_spam)
-               txt = _("Spam");
-       else
-               txt = spritelookuptext(this, spriteimage);
+       txt = spritelookuptext(this, spriteimage);
 
        if(time - floor(time) > 0.5 && t == this.team)
        {
@@ -156,17 +152,14 @@ void turret_draw2d(entity this)
 
        o_z = 0;
 
-       float edgedistance_min, crosshairdistance;
-               edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)),
+       float edgedistance_min = min((o.y - (vid_conheight * waypointsprite_edgeoffset_top)),
        (o_x - (vid_conwidth * waypointsprite_edgeoffset_left)),
        (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x,
        (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)) - o_y);
 
-       float vidscale = max(vid_conwidth / vid_width, vid_conheight / vid_height);
-
-       crosshairdistance = sqrt( pow(o_x - vid_conwidth/2, 2) + pow(o_y - vid_conheight/2, 2) );
+       float crosshairdistance = sqrt( ((o.x - vid_conwidth/2) ** 2) + ((o.y - vid_conheight/2) ** 2) );
 
-       t = waypointsprite_scale * vidscale;
+       t = waypointsprite_scale;
        a *= waypointsprite_alpha;
 
        {
@@ -183,11 +176,11 @@ void turret_draw2d(entity this)
        }
 
        o = drawspritearrow(o, M_PI, rgb, a, SPRITE_ARROW_SCALE * t);
-       o = drawspritetext(o, M_PI, (SPRITE_HEALTHBAR_WIDTH + 2 * SPRITE_HEALTHBAR_BORDER) * t, rgb, a, waypointsprite_fontsize * '1 1 0', txt);
+       o = drawsprite_TextOrIcon(true, o, M_PI, (SPRITE_HEALTHBAR_WIDTH + 2 * SPRITE_HEALTHBAR_BORDER) * t, rgb, a, waypointsprite_fontsize * '1 1 0', txt);
        drawhealthbar(
                        o,
                        0,
-                       this.health / 255,
+                       GetResourceAmount(this, RESOURCE_HEALTH) / 255,
                        '0 0 0',
                        '0 0 0',
                        0.5 * SPRITE_HEALTHBAR_WIDTH * t,
@@ -215,7 +208,7 @@ void turret_construct(entity this, bool isnew)
        setorigin(this, this.origin);
        _setmodel(this, tur.model);
        _setmodel(this.tur_head, tur.head_model);
-       setsize(this, tur.mins, tur.maxs);
+       setsize(this, tur.m_mins, tur.m_maxs);
        setsize(this.tur_head, '0 0 0', '0 0 0');
 
        if(this.m_id == TUR_EWHEEL.m_id)
@@ -228,7 +221,7 @@ void turret_construct(entity this, bool isnew)
        set_movetype(this.tur_head, MOVETYPE_NOCLIP);
        set_movetype(this, MOVETYPE_NOCLIP);
        this.tur_head.angles                    = this.angles;
-       this.health                                             = 255;
+       SetResourceAmountExplicit(this, RESOURCE_HEALTH, 255);
        this.solid                                              = SOLID_BBOX;
        this.tur_head.solid                             = SOLID_NOT;
        set_movetype(this, MOVETYPE_NOCLIP);
@@ -368,9 +361,7 @@ NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
        {
                this.m_id = ReadByte();
 
-               this.origin_x = ReadCoord();
-               this.origin_y = ReadCoord();
-               this.origin_z = ReadCoord();
+               this.origin = ReadVector();
                setorigin(this, this.origin);
 
                this.angles_x = ReadAngle();
@@ -404,14 +395,10 @@ NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
 
        if(sf & TNSF_MOVE)
        {
-               this.origin_x = ReadShort();
-               this.origin_y = ReadShort();
-               this.origin_z = ReadShort();
+               this.origin = ReadVector();
                setorigin(this, this.origin);
 
-               this.velocity_x = ReadShort();
-               this.velocity_y = ReadShort();
-               this.velocity_z = ReadShort();
+               this.velocity = ReadVector();
 
                this.angles_y = ReadShort();
 
@@ -435,13 +422,13 @@ NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
                }
 
                _tmp = ReadByte();
-               if(_tmp == 0 && this.health != 0)
+               float myhp = GetResourceAmount(this, RESOURCE_HEALTH);
+               if(_tmp == 0 && myhp != 0)
                        turret_die(this);
-               else if(this.health && this.health != _tmp)
+               else if(myhp && myhp != _tmp)
                        this.helpme = servertime + 10;
 
-               this.health = _tmp;
+               SetResourceAmountExplicit(this, RESOURCE_HEALTH, _tmp);
        }
-       //this.enemy.health = this.health / 255;
        return true;
 }