#define TURRET_HELLION_WEAPON_H
CLASS(HellionAttack, PortoLaunch)
-/* flags */ ATTRIB(HellionAttack, spawnflags, int, WEP_TYPE_OTHER);
+/* flags */ ATTRIB(HellionAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN);
/* impulse */ ATTRIB(HellionAttack, impulse, int, 9);
/* refname */ ATTRIB(HellionAttack, netname, string, "turret_hellion");
/* wepname */ ATTRIB(HellionAttack, message, string, _("Hellion"));