]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/hk_weapon.qc
Give W_SetupShot a deathtype parameter, fixes some ugly hacks
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / hk_weapon.qc
index 9a243adaa73c6903cad83ea22e1eb9155bb84d44..3141b3d10f8c579fc596f9adc45d30b3b8ccea76 100644 (file)
@@ -18,7 +18,7 @@ METHOD(HunterKillerAttack, wr_think, void(entity thiswep, entity actor, .entity
        if (!isPlayer || weapon_prepareattack(thiswep, actor, weaponentity, false, WEP_CVAR_PRI(electro, refire))) {
                if (isPlayer) {
             turret_initparams(actor);
-            W_SetupShot_Dir(actor, weaponentity, v_forward, false, 0, SND_HunterKillerAttack_FIRE, CH_WEAPON_B, 0);
+            W_SetupShot_Dir(actor, weaponentity, v_forward, false, 0, SND_HunterKillerAttack_FIRE, CH_WEAPON_B, 0, DEATH_TURRET_HK.m_id);
             actor.tur_shotdir_updated = w_shotdir;
             actor.tur_shotorg = w_shotorg;
             actor.tur_head = actor;