]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/mlrs_weapon.qc
Propagate sound references
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / mlrs_weapon.qc
index 864c37cda2784804a5aeeed472e23c950be2868e..592657d857fe77fe82deddd391679f33463ff41e 100644 (file)
@@ -22,7 +22,7 @@ METHOD(MLRSTurretAttack, wr_think, void(entity thiswep, entity actor, .entity we
     if (!isPlayer || weapon_prepareattack(thiswep, actor, weaponentity, false, WEP_CVAR(machinegun, sustained_refire))) {
         if (isPlayer) {
             turret_initparams(actor);
-            W_SetupShot_Dir(actor, v_forward, false, 0, SND(MLRSTurretAttack_FIRE), CH_WEAPON_B, 0);
+            W_SetupShot_Dir(actor, v_forward, false, 0, SND_MLRSTurretAttack_FIRE, CH_WEAPON_B, 0);
             actor.tur_shotdir_updated = w_shotdir;
             actor.tur_shotorg = w_shotorg;
             actor.tur_head = actor;
@@ -30,7 +30,7 @@ METHOD(MLRSTurretAttack, wr_think, void(entity thiswep, entity actor, .entity we
             weapon_thinkf(actor, weaponentity, WFRAME_FIRE1, 0, w_ready);
         }
         turret_tag_fire_update();
-        entity missile = turret_projectile(SND(ROCKET_FIRE), 6, 10, DEATH_TURRET_MLRS.m_id, PROJECTILE_ROCKET, true, true);
+        entity missile = turret_projectile(SND_ROCKET_FIRE, 6, 10, DEATH_TURRET_MLRS.m_id, PROJECTILE_ROCKET, true, true);
         missile.nextthink = time + max(actor.tur_impacttime,(actor.shot_radius * 2) / actor.shot_speed);
         missile.missile_flags = MIF_SPLASH;
         te_explosion (missile.origin);