*/
vector real_origin(entity ent)
{
- entity e;
vector v = ((ent.absmin + ent.absmax) * 0.5);
+ entity e = ent.tag_entity;
- e = ent.tag_entity;
while(e)
{
v = v + ((e.absmin + e.absmax) * 0.5);
float lengthLogTable[128];
-float invertLengthLog(float x)
+float invertLengthLog(float dist)
{
int l, r, m;
- if(x >= lengthLogTable[127])
+ if(dist >= lengthLogTable[127])
return 127;
- if(x <= lengthLogTable[0])
+ if(dist <= lengthLogTable[0])
return 0;
l = 0;
while(r - l > 1)
{
m = floor((l + r) / 2);
- if(lengthLogTable[m] < x)
+ if(lengthLogTable[m] < dist)
l = m;
else
r = m;
}
// now: r is >=, l is <
- float lerr = (x - lengthLogTable[l]);
- float rerr = (lengthLogTable[r] - x);
+ float lerr = (dist - lengthLogTable[l]);
+ float rerr = (lengthLogTable[r] - dist);
if(lerr < rerr)
return l;
return r;
if(data == 0)
return '0 0 0';
float p = (data & 0xF000) / 0x1000;
- float y = (data & 0x0F80) / 0x80;
+ float q = (data & 0x0F80) / 0x80;
int len = (data & 0x007F);
- //print("\ndecompress: p ", ftos(p)); print("y ", ftos(y)); print("len ", ftos(len), "\n");
+ //print("\ndecompress: p ", ftos(p)); print("q ", ftos(q)); print("len ", ftos(len), "\n");
if(p == 0)
{
out.x = 0;
out.y = 0;
- if(y == 31)
+ if(q == 31)
out.z = -1;
else
out.z = +1;
}
else
{
- y = .19634954084936207740 * y;
+ q = .19634954084936207740 * q;
p = .19634954084936207740 * p - 1.57079632679489661922;
- out.x = cos(y) * cos(p);
- out.y = sin(y) * cos(p);
+ out.x = cos(q) * cos(p);
+ out.y = sin(q) * cos(p);
out.z = -sin(p);
}
STATIC_INIT(compressShortVector)
{
float l = 1;
- float f = pow(2, 1/8);
+ float f = (2 ** (1/8));
int i;
for(i = 0; i < 128; ++i)
{
string mapPriorityList(string order, string(string) mapfunc)
{
string neworder;
- float i, n;
+ float n;
n = tokenize_console(order);
neworder = "";
- for(i = 0; i < n; ++i)
+ for(float i = 0; i < n; ++i)
neworder = strcat(neworder, mapfunc(argv(i)), " ");
return substring(neworder, 0, strlen(neworder) - 1);
string swapInPriorityList(string order, float i, float j)
{
- string s;
- float w, n;
-
- n = tokenize_console(order);
+ float n = tokenize_console(order);
if(i >= 0 && i < n && j >= 0 && j < n && i != j)
{
- s = "";
- for(w = 0; w < n; ++w)
+ string s = "";
+ for(float w = 0; w < n; ++w)
{
if(w == i)
s = strcat(s, argv(j), " ");
int skipIncompleteTag(string theText, float pos, int len)
{
- int i = 0, ch = 0;
int tag_start = -1;
if(substring(theText, pos - 1, 1) == "^")
if(isCaretEscaped(theText, pos - 1) || pos >= len)
return 0;
- ch = str2chr(theText, pos);
+ int ch = str2chr(theText, pos);
if(ch >= '0' && ch <= '9')
return 1; // ^[0-9] color code found
else if (ch == 'x')
}
else
{
- for(i = 2; pos - i >= 0 && i <= 4; ++i)
+ for(int i = 2; pos - i >= 0 && i <= 4; ++i)
{
if(substring(theText, pos - i, 2) == "^x")
{
if (start == -1) // no caret found
return "";
int len = strlen(s)-1;
- int i;
- for(i = len; i >= start; --i)
+ for(int i = len; i >= start; --i)
{
if(substring(s, i, 1) != "^")
continue;
if (carets & 1)
{
if(i+1 <= len)
- if(strstrofs("0123456789", substring(s, i+1, 1), 0) >= 0)
+ if(IS_DIGIT(substring(s, i+1, 1)))
return substring(s, i, 2);
if(i+4 <= len)
float compressShotOrigin(vector v)
{
- float x, y, z;
- x = rint(v.x * 2);
- y = rint(v.y * 4) + 128;
- z = rint(v.z * 4) + 128;
- if(x > 255 || x < 0)
+ float rx = rint(v.x * 2);
+ float ry = rint(v.y * 4) + 128;
+ float rz = rint(v.z * 4) + 128;
+ if(rx > 255 || rx < 0)
{
- LOG_INFO("shot origin ", vtos(v), " x out of bounds\n");
- x = bound(0, x, 255);
+ LOG_DEBUG("shot origin ", vtos(v), " x out of bounds\n");
+ rx = bound(0, rx, 255);
}
- if(y > 255 || y < 0)
+ if(ry > 255 || ry < 0)
{
- LOG_INFO("shot origin ", vtos(v), " y out of bounds\n");
- y = bound(0, y, 255);
+ LOG_DEBUG("shot origin ", vtos(v), " y out of bounds\n");
+ ry = bound(0, ry, 255);
}
- if(z > 255 || z < 0)
+ if(rz > 255 || rz < 0)
{
- LOG_INFO("shot origin ", vtos(v), " z out of bounds\n");
- z = bound(0, z, 255);
+ LOG_DEBUG("shot origin ", vtos(v), " z out of bounds\n");
+ rz = bound(0, rz, 255);
}
- return x * 0x10000 + y * 0x100 + z;
+ return rx * 0x10000 + ry * 0x100 + rz;
}
vector decompressShotOrigin(int f)
{