fclose(fh);
}
-string GametypeNameFromType(float g)
-{
- if (g == GAME_DEATHMATCH) return "dm";
- else if (g == GAME_TEAM_DEATHMATCH) return "tdm";
- else if (g == GAME_DOMINATION) return "dom";
- else if (g == GAME_CTF) return "ctf";
- else if (g == GAME_RUNEMATCH) return "rune";
- else if (g == GAME_LMS) return "lms";
- else if (g == GAME_ARENA) return "arena";
- else if (g == GAME_CA) return "ca";
- else if (g == GAME_KEYHUNT) return "kh";
- else if (g == GAME_ONSLAUGHT) return "ons";
- else if (g == GAME_ASSAULT) return "as";
- else if (g == GAME_RACE) return "rc";
- else if (g == GAME_NEXBALL) return "nexball";
- else if (g == GAME_CTS) return "cts";
- else if (g == GAME_FREEZETAG) return "freezetag";
- else if (g == GAME_KEEPAWAY) return "ka";
- return "dm";
-}
-
string mmsss(float tenths)
{
float minutes;
float isGametypeInFilter(float gt, float tp, float ts, string pattern)
{
string subpattern, subpattern2, subpattern3, subpattern4;
- subpattern = strcat(",", GametypeNameFromType(gt), ",");
+ subpattern = strcat(",", MapInfo_Type_ToString(gt), ",");
if(tp)
subpattern2 = ",teams,";
else
subpattern3 = ",teamspawns,";
else
subpattern3 = ",noteamspawns,";
- if(gt == GAME_RACE || gt == GAME_CTS)
+ if(gt == MAPINFO_TYPE_RACE || gt == MAPINFO_TYPE_CTS)
subpattern4 = ",race,";
else
subpattern4 = string_null;