float compressShotOrigin(vector v);
vector decompressShotOrigin(float f);
-string rankings_reply, lsmaps_reply, lsnewmaps_reply, maplist_reply; // cached replies
+string rankings_reply, ladder_reply, lsmaps_reply, lsnewmaps_reply, maplist_reply; // cached replies
string records_reply[10];
float RandomSelection_totalweight;
#ifndef MENUQC
vector NearestPointOnBox(entity box, vector org);
#endif
+
+float vercmp(string v1, string v2);
+
+float u8_strsize(string s);