#define CNT_ROUNDSTART 6
float Announcer_PickNumber(float type, float num);
#endif
+
+#ifndef MENUQC
+float Mod_Q1BSP_SuperContentsFromNativeContents(float nativecontents);
+float Mod_Q1BSP_NativeContentsFromSuperContents(float supercontents);
+#endif
+
+// Quadratic splines (bezier)
+vector bezier_quadratic_getpoint(vector a, vector p, vector b, float t);
+vector bezier_quadratic_getderivative(vector a, vector p, vector b, float t);