}
#endif
-entity get_vehicleinfo(float id)
+entity get_vehicleinfo(int id)
{
- entity m;
- if(id < VEH_FIRST || id > VEH_LAST)
- return VEH_NULL;
- m = vehicle_info[id - 1];
- if(m)
- return m;
- return VEH_NULL;
+ if (id < VEH_FIRST || id > VEH_LAST) return VEH_NULL;
+ entity m = vehicle_info[id];
+ return m ? m : VEH_NULL;
}
#endif