]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/vehicle/racer.qc
Put pure entities in the very center of the map (corner has issues on some of the...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / racer.qc
index e57acf95fa44a8937b45af35ae6301bb53fe058b..ded599b7d2a77cc5b481f65a36dd8ef858f646f3 100644 (file)
@@ -31,6 +31,8 @@ REGISTER_VEHICLE(RACER, NEW(Racer));
 
 bool autocvar_g_vehicle_racer = true;
 
+float autocvar_g_vehicle_racer_thinkrate = 0.05; // TODO: any higher causes it to sink in liquids
+
 float autocvar_g_vehicle_racer_speed_afterburn = 3000;
 // energy consumed per second
 float autocvar_g_vehicle_racer_afterburn_cost = 100;
@@ -182,7 +184,9 @@ bool racer_frame(entity this)
 
        vehicles_frame(vehic, this);
 
-       if(pointcontents(vehic.origin) != CONTENT_WATER)
+       traceline(vehic.origin, vehic.origin + '0 0 1', MOVE_NOMONSTERS, this);
+       int cont = trace_dpstartcontents;
+       if(cont & DPCONTENTS_WATER)
                vehic.air_finished = time + autocvar_g_vehicle_racer_water_time;
 
        if(IS_DEAD(vehic))
@@ -191,13 +195,15 @@ bool racer_frame(entity this)
                return;
        }
 
-       setself(vehic);
-
        racer_align4point(vehic, PHYS_INPUT_TIMELENGTH);
 
        PHYS_INPUT_BUTTON_ZOOM(this) = PHYS_INPUT_BUTTON_CROUCH(this) = false;
 
-       crosshair_trace(this);
+       if(time >= vehic.vehicle_last_trace)
+       {
+               crosshair_trace(this);
+               vehic.vehicle_last_trace = time + autocvar_g_vehicle_racer_thinkrate;
+       }
 
        vehic.angles_x *= -1;
 
@@ -221,10 +227,9 @@ bool racer_frame(entity this)
        vector df = vehic.velocity * -autocvar_g_vehicle_racer_friction;
        //vehic.velocity_z = ftmp;
 
-       int cont = pointcontents(vehic.origin);
        if(this.movement)
        {
-               if(cont == CONTENT_WATER || cont == CONTENT_LAVA || cont == CONTENT_SLIME)
+               if(cont & DPCONTENTS_LIQUIDSMASK)
                {
                        if(this.movement_x) { df += v_forward * ((this.movement_x > 0) ? autocvar_g_vehicle_racer_water_speed_forward : -autocvar_g_vehicle_racer_water_speed_forward); }
                        if(this.movement_y) { df += v_right * ((this.movement_y > 0) ? autocvar_g_vehicle_racer_water_speed_strafe : -autocvar_g_vehicle_racer_water_speed_strafe); }
@@ -266,7 +271,7 @@ bool racer_frame(entity this)
 
                vehic.wait = time;
 
-               if(cont == CONTENT_WATER || cont == CONTENT_LAVA || cont == CONTENT_SLIME)
+               if(cont & DPCONTENTS_LIQUIDSMASK)
                {
                        vehic.vehicle_energy -= autocvar_g_vehicle_racer_waterburn_cost * PHYS_INPUT_TIMELENGTH;
                        df += (v_forward * autocvar_g_vehicle_racer_waterburn_speed);
@@ -300,7 +305,7 @@ bool racer_frame(entity this)
                sound (vehic.tur_head, CH_TRIGGER_SINGLE, SND_Null, VOL_VEHICLEENGINE, ATTEN_NORM);
        }
 
-       if(cont == CONTENT_WATER || cont == CONTENT_LAVA || cont == CONTENT_SLIME)
+       if(cont & DPCONTENTS_LIQUIDSMASK)
                vehic.racer_watertime = time;
 
        float dforce = autocvar_g_vehicle_racer_downforce;
@@ -311,6 +316,8 @@ bool racer_frame(entity this)
        this.movement = vehic.velocity += df * PHYS_INPUT_TIMELENGTH;
 
 #ifdef SVQC
+       setself(vehic);
+
        Weapon wep1 = WEP_RACER;
        if (!forbidWeaponUse(this))
        if (PHYS_INPUT_BUTTON_ATCK(this))
@@ -329,8 +336,11 @@ bool racer_frame(entity this)
                wep1.wr_think(wep1, vehic, weaponentity, 1);
        }
 
+       setself(this);
+
        if(autocvar_g_vehicle_racer_rocket_locktarget)
        {
+               if(vehic.vehicle_last_trace == time + autocvar_g_vehicle_racer_thinkrate)
                vehicles_locktarget(vehic, (1 / autocvar_g_vehicle_racer_rocket_locking_time) * frametime,
                                                 (1 / autocvar_g_vehicle_racer_rocket_locking_releasetime) * frametime,
                                                 autocvar_g_vehicle_racer_rocket_locked_time);
@@ -394,41 +404,36 @@ bool racer_frame(entity this)
 
        setorigin(this, vehic.origin + '0 0 32');
        this.velocity = vehic.velocity;
-
-       setself(this);
 }
 
 void racer_think()
 {SELFPARAM();
-       self.nextthink = time;
+       this.nextthink = time + autocvar_g_vehicle_racer_thinkrate;
 
-       float pushdeltatime = time - self.lastpushtime;
-       if (pushdeltatime > 0.15) pushdeltatime = 0;
-       self.lastpushtime = time;
-       if(!pushdeltatime) return;
+       tracebox(this.origin, this.mins, this.maxs, this.origin - ('0 0 1' * autocvar_g_vehicle_racer_springlength), MOVE_NOMONSTERS, this);
 
-       tracebox(self.origin, self.mins, self.maxs, self.origin - ('0 0 1' * autocvar_g_vehicle_racer_springlength), MOVE_NOMONSTERS, self);
-
-       vector df = self.velocity * -autocvar_g_vehicle_racer_friction;
+       vector df = this.velocity * -autocvar_g_vehicle_racer_friction;
        df_z += (1 - trace_fraction) * autocvar_g_vehicle_racer_hoverpower + sin(time * 2) * (autocvar_g_vehicle_racer_springlength * 2);
 
        float forced = autocvar_g_vehicle_racer_upforcedamper;
 
-       int cont = pointcontents(self.origin - '0 0 64');
-       if(cont == CONTENT_WATER || cont == CONTENT_LAVA || cont == CONTENT_SLIME)
+       //int cont = pointcontents(self.origin - '0 0 64');
+       traceline(this.origin - '0 0 64', this.origin - '0 0 64', MOVE_NOMONSTERS, this);
+       //if(cont == CONTENT_WATER || cont == CONTENT_LAVA || cont == CONTENT_SLIME)
+       if(trace_dpstartcontents & DPCONTENTS_LIQUIDSMASK)
        {
                forced = autocvar_g_vehicle_racer_water_upforcedamper;
-               self.velocity_z += 200;
+               this.velocity_z += 200;
        }
 
-       self.velocity += df * pushdeltatime;
-       if(self.velocity_z > 0)
-               self.velocity_z *= 1 - forced * pushdeltatime;
+       this.velocity += df * autocvar_g_vehicle_racer_thinkrate;
+       if(this.velocity_z > 0)
+               this.velocity_z *= 1 - forced * autocvar_g_vehicle_racer_thinkrate;
 
-       self.angles_x *= 1 - (autocvar_g_vehicle_racer_anglestabilizer * pushdeltatime);
-       self.angles_z *= 1 - (autocvar_g_vehicle_racer_anglestabilizer * pushdeltatime);
+       this.angles_x *= 1 - (autocvar_g_vehicle_racer_anglestabilizer * autocvar_g_vehicle_racer_thinkrate);
+       this.angles_z *= 1 - (autocvar_g_vehicle_racer_anglestabilizer * autocvar_g_vehicle_racer_thinkrate);
 
-       CSQCMODEL_AUTOUPDATE(self);
+       CSQCMODEL_AUTOUPDATE(this);
 }
 
 void racer_exit(float eject)
@@ -519,8 +524,8 @@ void racer_deadtouch()
 
 spawnfunc(vehicle_racer)
 {
-       if(!autocvar_g_vehicle_racer) { remove(self); return; }
-       if(!vehicle_initialize(VEH_RACER, false)) { remove(self); return; }
+       if(!autocvar_g_vehicle_racer) { remove(this); return; }
+       if(!vehicle_initialize(this, VEH_RACER, false)) { remove(this); return; }
 }
 
 #endif // SVQC
@@ -564,7 +569,7 @@ METHOD(Racer, vr_impact, void(Racer thisveh, entity instance))
 {
 #ifdef SVQC
     if(autocvar_g_vehicle_racer_bouncepain)
-        vehicles_impact(autocvar_g_vehicle_racer_bouncepain_x, autocvar_g_vehicle_racer_bouncepain_y, autocvar_g_vehicle_racer_bouncepain_z);
+        vehicles_impact(instance, autocvar_g_vehicle_racer_bouncepain_x, autocvar_g_vehicle_racer_bouncepain_y, autocvar_g_vehicle_racer_bouncepain_z);
 #endif
 }
 
@@ -669,29 +674,26 @@ METHOD(Racer, vr_crosshair, void(Racer thisveh))
 METHOD(Racer, vr_setup, void(Racer thisveh, entity instance))
 {
 #ifdef SVQC
-    SELFPARAM();
-    self.vehicle_exit = racer_exit;
-#endif
+    instance.vehicle_exit = racer_exit;
 
-#ifdef SVQC
     // we have no need to network energy
     if(autocvar_g_vehicle_racer_energy)
     if(autocvar_g_vehicle_racer_energy_regen)
-        self.vehicle_flags |= VHF_ENERGYREGEN;
+        instance.vehicle_flags |= VHF_ENERGYREGEN;
 
     if(autocvar_g_vehicle_racer_shield)
-        self.vehicle_flags |= VHF_HASSHIELD;
+        instance.vehicle_flags |= VHF_HASSHIELD;
 
     if(autocvar_g_vehicle_racer_shield_regen)
-        self.vehicle_flags |= VHF_SHIELDREGEN;
+        instance.vehicle_flags |= VHF_SHIELDREGEN;
 
     if(autocvar_g_vehicle_racer_health_regen)
-        self.vehicle_flags |= VHF_HEALTHREGEN;
+        instance.vehicle_flags |= VHF_HEALTHREGEN;
 
-    self.respawntime = autocvar_g_vehicle_racer_respawntime;
-    self.vehicle_health = autocvar_g_vehicle_racer_health;
-    self.vehicle_shield = autocvar_g_vehicle_racer_shield;
-    self.max_health = self.vehicle_health;
+    instance.respawntime = autocvar_g_vehicle_racer_respawntime;
+    instance.vehicle_health = autocvar_g_vehicle_racer_health;
+    instance.vehicle_shield = autocvar_g_vehicle_racer_shield;
+    instance.max_health = instance.vehicle_health;
 #endif
 
 #ifdef CSQC