#ifndef VEHICLE_RACER_WEAPON_H
#define VEHICLE_RACER_WEAPON_H
-#include "../../weapons/all.qh"
+#include <common/weapons/all.qh>
CLASS(RacerAttack, PortoLaunch)
/* flags */ ATTRIB(RacerAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);