Add support for pitch shifting to the QC sound sending implementation, apply pitch...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / raptor.qc
index 015f947..a868eb4 100644 (file)
@@ -422,7 +422,7 @@ bool raptor_frame(entity this, float dt)
                if(incoming)
                {
                        msg_entity = this;
-                       soundto(MSG_ONE, vehic, CH_PAIN_SINGLE, SND(VEH_MISSILE_ALARM), VOL_BASE, ATTEN_NONE);
+                       soundto(MSG_ONE, vehic, CH_PAIN_SINGLE, SND(VEH_MISSILE_ALARM), VOL_BASE, ATTEN_NONE, 0);
                }
 
                vehic.bomb1.cnt = time + 1;