Fix raptor landing not taking the full time with very high ticrates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / raptor.qc
index e9f7f7333d17bc495a2f202983ce5378abeaf28f..f0c4dc1ec7afd47a21f5d753d6427971237a4eb5 100644 (file)
@@ -453,7 +453,7 @@ bool raptor_takeoff(entity this, float dt)
        // Takeoff sequense
        if(vehic.frame < 25)
        {
-               vehic.frame += 25 / (autocvar_g_vehicle_raptor_takeofftime / PHYS_INPUT_FRAMETIME);
+               vehic.frame += 25 / (autocvar_g_vehicle_raptor_takeofftime / dt);
                vehic.velocity_z = min(vehic.velocity_z * 1.5, 256);
                vehic.bomb1.gun1.avelocity_y = 90 + ((vehic.frame / 25) * 25000);
                vehic.bomb1.gun2.avelocity_y = -vehic.bomb1.gun1.avelocity_y;