X(weaponthrowable, float)
#ifdef SVQC
X(reload_ammo, float)
-.float reloading_ammo = reload_ammo;
+const .float reloading_ammo = reload_ammo;
X(reload_time, float)
-.float reloading_time = reload_time;
+const .float reloading_time = reload_time;
#endif
#undef X