CLASS(OffhandBlaster, OffhandWeapon)
ENDCLASS(OffhandBlaster)
-OffhandBlaster OFFHAND_BLASTER; STATIC_INIT(OFFHAND_BLASTER) { OFFHAND_BLASTER = NEW(OffhandBlaster); }
+OffhandBlaster OFFHAND_BLASTER;
+STATIC_INIT(OFFHAND_BLASTER) { OFFHAND_BLASTER = NEW(OffhandBlaster); }
#ifdef SVQC
.float blaster_damage;