]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/blaster.qh
Add a force_zscale setting to weapons that use the blaster secondary
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / blaster.qh
index 6297bdf37b5f78875414d9ee01f8df09fd5cce36..87824310c9d92f3478bc40455de063253d87b92e 100644 (file)
@@ -58,6 +58,7 @@ STATIC_INIT(OFFHAND_BLASTER) { OFFHAND_BLASTER = NEW(OffhandBlaster); }
 .float blaster_edgedamage;
 .float blaster_radius;
 .float blaster_force;
+.float blaster_force_zscale;
 .float blaster_lifetime;
 
 // Will be demacroed after WEP_CVAR macros are also demacroed.
@@ -72,6 +73,7 @@ STATIC_INIT(OFFHAND_BLASTER) { OFFHAND_BLASTER = NEW(OffhandBlaster); }
                WEP_CVAR_SEC(weapon_name, edgedamage), \
                WEP_CVAR_SEC(weapon_name, radius), \
                WEP_CVAR_SEC(weapon_name, force), \
+               WEP_CVAR_SEC(weapon_name, force_zscale), \
                WEP_CVAR_SEC(weapon_name, speed), \
                WEP_CVAR_SEC(weapon_name, spread), \
                WEP_CVAR_SEC(weapon_name, delay), \