#ifdef IMPLEMENTATION
#ifdef SVQC
-void spawnfunc_weapon_hook(void)
-{SELFPARAM();
- if(g_grappling_hook) // offhand hook
- {
- startitem_failed = true;
- remove(self);
- return;
- }
- weapon_defaultspawnfunc(WEP_HOOK.m_id);
-}
+void spawnfunc_weapon_hook() { weapon_defaultspawnfunc(WEP_HOOK.m_id); }
void W_Hook_ExplodeThink(void)
{SELFPARAM();