Offhand: fix machinegun (still needs .clip_load > 0)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / shockwave.qc
index 713ac59..7926241 100644 (file)
@@ -229,7 +229,7 @@ void W_Shockwave_Melee_Think(void)
        }
 }
 
-void W_Shockwave_Melee(void)
+void W_Shockwave_Melee(Weapon thiswep, bool fire1, bool fire2)
 {SELFPARAM();
        sound(self, CH_WEAPON_A, SND_SHOTGUN_MELEE, VOL_BASE, ATTN_NORM);
        weapon_thinkf(WFRAME_FIRE2, WEP_CVAR(shockwave, melee_animtime), w_ready);