]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/shockwave.qc
Merge branch 'master' into martin-t/globals
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / shockwave.qc
index 7e60667e5350bf1b8bb1c62bb19645df71d1ed42..8fe3a4866e941f66e4abd5ac0aac183f25fc7151 100644 (file)
@@ -658,14 +658,12 @@ void Draw_Shockwave(entity this)
        if(a < ALPHA_MIN_VISIBLE) { delete(this); }
 
        // WEAPONTODO: save this only once when creating the entity
-       vector sw_color = entcs_GetColor(this.sv_entnum - 1); // GetTeamRGB(entcs_GetTeam(this.sv_entnum));
+       vector sw_color = entcs_GetColor(this.sv_entnum - 1); // Team_ColorRGB(entcs_GetTeam(this.sv_entnum));
 
        // WEAPONTODO: trace to find what we actually hit
        vector endpos = (this.sw_shotorg + (this.sw_shotdir * this.sw_distance));
 
-       vectorvectors(this.sw_shotdir);
-       vector right = v_right; // save this for when we do makevectors later
-       vector up = v_up; // save this for when we do makevectors later
+       VECTOR_VECTORS_NEW(this.sw_shotdir, _forward, right, up);
 
        // WEAPONTODO: combine and simplify these calculations
        vector min_end = ((this.sw_shotorg + (this.sw_shotdir * SW_DISTTOMIN)) + (up * this.sw_spread_min));