}
}
}
- remove(this);
+ delete(this);
}
int W_Tuba_GetNote(entity pl, int hittype)
sound(this, CH_TUBA_SINGLE, SND_Null, 0, 0);
if (this.enemy) {
sound(this.enemy, CH_TUBA_SINGLE, SND_Null, 0, 0);
- remove(this.enemy);
+ delete(this.enemy);
}
- remove(this);
+ delete(this);
} else {
tubasound(this, 0);
}