BEGIN(class) \
P(class, prefix, ammo, float, BOTH) \
P(class, prefix, animtime, float, BOTH) \
+ P(class, prefix, armorpierce, float, BOTH) \
P(class, prefix, chargepool, float, SEC) \
P(class, prefix, chargepool_pause_regen, float, SEC) \
P(class, prefix, chargepool_regen, float, SEC) \