#define CSQCPLAYERSTATUS_FROMSERVER 1
#define CSQCPLAYERSTATUS_PREDICTED 2
+// only ever READ these!
+.float pmove_flags;
+#define PMF_JUMP_HELD 1
+#define PMF_DUCKED 4
+#define PMF_ONGROUND 8
+
void CSQCPlayer_SetCamera();
float CSQCPlayer_PreUpdate();
float CSQCPlayer_PostUpdate();