]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/csqcmodellib/sv_model.qh
Remove includes from most headers
[xonotic/xonotic-data.pk3dir.git] / qcsrc / csqcmodellib / sv_model.qh
index a9e9ea733713b9b4ff4e756a2f8a5f6c771c8eb2..c9af594cfe549347485b461d43357b666bcebd00 100644 (file)
  * IN THE SOFTWARE.
  */
 
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
-       #include "../common/util-pre.qh"
-       #include "../server/sys-pre.qh"
-       #include "../dpdefs/progsdefs.qh"
-       #include "../dpdefs/dpextensions.qh"
-       #include "../server/sys-post.qh"
-       #include "../warpzonelib/anglestransform.qh"
-       #include "../warpzonelib/mathlib.qh"
-       #include "../warpzonelib/common.qh"
-       #include "../warpzonelib/util_server.qh"
-       #include "../warpzonelib/server.qh"
-       #include "../common/constants.qh"
-       #include "../common/stats.qh"
-       #include "../common/teams.qh"
-       #include "../common/util.qh"
-       #include "../common/nades.qh"
-       #include "../common/buffs.qh"
-       #include "../common/test.qh"
-       #include "../common/counting.qh"
-       #include "../common/urllib.qh"
-       #include "../common/command/markup.qh"
-       #include "../common/command/rpn.qh"
-       #include "../common/command/generic.qh"
-       #include "../common/command/shared_defs.qh"
-       #include "../common/net_notice.qh"
-       #include "../common/animdecide.qh"
-       #include "../common/monsters/monsters.qh"
-       #include "../common/monsters/sv_monsters.qh"
-       #include "../common/monsters/spawn.qh"
-       #include "../common/weapons/config.qh"
-       #include "../common/weapons/weapons.qh"
-       #include "../server/weapons/accuracy.qh"
-       #include "../server/weapons/common.qh"
-       #include "../server/weapons/csqcprojectile.qh"
-       #include "../server/weapons/hitplot.qh"
-       #include "../server/weapons/selection.qh"
-       #include "../server/weapons/spawning.qh"
-       #include "../server/weapons/throwing.qh"
-       #include "../server/weapons/tracing.qh"
-       #include "../server/weapons/weaponstats.qh"
-       #include "../server/weapons/weaponsystem.qh"
-       #include "../server/t_items.qh"
-       #include "../server/autocvars.qh"
-       #include "../server/constants.qh"
-       #include "../server/defs.qh"
-       #include "../common/notifications.qh"
-       #include "../common/deathtypes.qh"
-       #include "../server/mutators/mutators_include.qh"
-       #include "../server/tturrets/include/turrets_early.qh"
-       #include "../server/vehicles/vehicles_def.qh"
-       #include "../server/campaign.qh"
-       #include "../common/campaign_common.qh"
-       #include "../common/mapinfo.qh"
-       #include "../server/command/common.qh"
-       #include "../server/command/banning.qh"
-       #include "../server/command/radarmap.qh"
-       #include "../server/command/vote.qh"
-       #include "../server/command/getreplies.qh"
-       #include "../server/command/cmd.qh"
-       #include "../server/command/sv_cmd.qh"
-       #include "../common/csqcmodel_settings.qh"
-       #include "common.qh"
-#endif
-
 // generic CSQC model code
 
 void CSQCModel_CheckUpdate();